AiState |
API page |
Game |
AiState.__eq |
Operation |
Game |
AiState.getFacingDirection |
Function |
Game |
AiState.getMovementDirection |
Function |
Game |
AiState.getMovementType |
Function |
Game |
AiState.getWantsCrouch |
Function |
Game |
AiState.getWantsJump |
Function |
Game |
AiState.isDone |
Function |
Game |
AiState.onFixedUpdate |
Function |
Game |
AiState.onUnitUpdate |
Function |
Game |
AiState.start |
Function |
Game |
AiState.stop |
Function |
Game |
AreaTrigger |
API page |
Game |
AreaTrigger.__eq |
Operation |
Game |
AreaTrigger.bindCanErase |
Function |
Game |
AreaTrigger.bindCanInteract |
Function |
Game |
AreaTrigger.bindOnDestroy |
Function |
Game |
AreaTrigger.bindOnEnter |
Function |
Game |
AreaTrigger.bindOnErase |
Function |
Game |
AreaTrigger.bindOnExit |
Function |
Game |
AreaTrigger.bindOnHostDestroy |
Function |
Game |
AreaTrigger.bindOnHostUnload |
Function |
Game |
AreaTrigger.bindOnInteract |
Function |
Game |
AreaTrigger.bindOnMelee |
Function |
Game |
AreaTrigger.bindOnProjectile |
Function |
Game |
AreaTrigger.bindOnStay |
Function |
Game |
AreaTrigger.destroy |
Function |
Game |
AreaTrigger.getCharacters |
Function |
Game |
AreaTrigger.getContents |
Function |
Game |
AreaTrigger.getHarvestables |
Function |
Game |
AreaTrigger.getHostInteractable |
Function |
Game |
AreaTrigger.getId |
Function |
Game |
AreaTrigger.getShapes |
Function |
Game |
AreaTrigger.getSize |
Function |
Game |
AreaTrigger.getUserData |
Function |
Game |
AreaTrigger.getWorld |
Function |
Game |
AreaTrigger.getWorldMax |
Function |
Game |
AreaTrigger.getWorldMin |
Function |
Game |
AreaTrigger.getWorldPosition |
Function |
Game |
AreaTrigger.getWorldRotation |
Function |
Game |
AreaTrigger.hasVoxelTerrainContact |
Function |
Game |
AreaTrigger.id |
Member |
Game |
AreaTrigger.setCharacterDetection |
Function |
Game |
AreaTrigger.setDestroyOnErase |
Function |
Game |
AreaTrigger.setEraseTime |
Function |
Game |
AreaTrigger.setHarvestableDetection |
Function |
Game |
AreaTrigger.setIncludeShapesInContent |
Function |
Game |
AreaTrigger.setShapeDetection |
Function |
Game |
AreaTrigger.setSize |
Function |
Game |
AreaTrigger.setVoxelDestructible |
Function |
Game |
AreaTrigger.setWaterType |
Function |
Game |
AreaTrigger.setWorldPosition |
Function |
Game |
AreaTrigger.setWorldRotation |
Function |
Game |
AreaTrigger.world |
Member |
Game |
BlueprintVisualization |
API page |
Game |
BlueprintVisualization.__eq |
Operation |
Game |
BlueprintVisualization.destroy |
Function |
Game |
BlueprintVisualization.setPosition |
Function |
Game |
BlueprintVisualization.setRotation |
Function |
Game |
BlueprintVisualization.setScale |
Function |
Game |
BlueprintVisualization.setVisualizationColor |
Function |
Game |
BlueprintVisualization.updateBuilderGuide |
Function |
Game |
Body |
API page |
Game |
Body.__eq |
Operation |
Game |
Body.angularVelocity |
Member |
Game |
Body.buildable |
Member |
Game |
Body.centerOfMassPosition |
Member |
Game |
Body.connectable |
Member |
Game |
Body.convertableToDynamic |
Member |
Game |
Body.createBlock |
Function |
Game |
Body.createPart |
Function |
Game |
Body.createWedge |
Function |
Game |
Body.destroyCreation |
Function |
Game |
Body.destructable |
Member |
Game |
Body.erasable |
Member |
Game |
Body.getAllSeatedCharacter |
Function |
Game |
Body.getAngularVelocity |
Function |
Game |
Body.getCenterOfMassPosition |
Function |
Game |
Body.getCreationBodies |
Function |
Game |
Body.getCreationId |
Function |
Game |
Body.getCreationJoints |
Function |
Game |
Body.getCreationShapes |
Function |
Game |
Body.getId |
Function |
Game |
Body.getInteractables |
Function |
Game |
Body.getJoints |
Function |
Game |
Body.getLocalAabb |
Function |
Game |
Body.getMass |
Function |
Game |
Body.getShape |
Function |
Game |
Body.getShapeCount |
Function |
Game |
Body.getShapes |
Function |
Game |
Body.getShapesByUuid |
Function |
Game |
Body.getVelocity |
Function |
Game |
Body.getWorld |
Function |
Game |
Body.getWorldAabb |
Function |
Game |
Body.getWorldPosition |
Function |
Game |
Body.hasChanged |
Function |
Game |
Body.id |
Member |
Game |
Body.isBuildable |
Function |
Game |
Body.isConnectable |
Function |
Game |
Body.isConvertibleToDynamic |
Function |
Game |
Body.isDestructable |
Function |
Game |
Body.isDynamic |
Function |
Game |
Body.isErasable |
Function |
Game |
Body.isGhost |
Function |
Game |
Body.isLiftable |
Function |
Game |
Body.isOnLift |
Function |
Game |
Body.isOnVirtualLift |
Function |
Game |
Body.isPaintable |
Function |
Game |
Body.isStatic |
Function |
Game |
Body.isUsable |
Function |
Game |
Body.liftable |
Member |
Game |
Body.mass |
Member |
Game |
Body.paintable |
Member |
Game |
Body.setBuildable |
Function |
Game |
Body.setConnectable |
Function |
Game |
Body.setConvertibleToDynamic |
Function |
Game |
Body.setDestructable |
Function |
Game |
Body.setErasable |
Function |
Game |
Body.setLiftable |
Function |
Game |
Body.setPaintable |
Function |
Game |
Body.setUsable |
Function |
Game |
Body.transformLocalPoint |
Function |
Game |
Body.transformPoint |
Function |
Game |
Body.transformWorldPoint |
Function |
Game |
Body.usable |
Member |
Game |
Body.velocity |
Member |
Game |
Body.worldPosition |
Member |
Game |
Body.worldRotation |
Member |
Game |
BuilderGuide |
API page |
Game |
BuilderGuide.__eq |
Operation |
Game |
BuilderGuide.destroy |
Function |
Game |
BuilderGuide.getCurrentStageIndex |
Function |
Game |
BuilderGuide.getErrorInfo |
Function |
Game |
BuilderGuide.getId |
Function |
Game |
BuilderGuide.getStageInfo |
Function |
Game |
BuilderGuide.id |
Member |
Game |
BuilderGuide.isComplete |
Function |
Game |
BuilderGuide.update |
Function |
Game |
Character |
API page |
Game |
Character.__eq |
Operation |
Game |
Character.addRenderable |
Function |
Game |
Character.applyTumblingImpulse |
Function |
Game |
Character.bindAnimationCallback |
Function |
Game |
Character.clientPublicData |
Member |
Game |
Character.color |
Member |
Game |
Character.direction |
Member |
Game |
Character.getActiveAnimations |
Function |
Game |
Character.getAnimationInfo |
Function |
Game |
Character.getCanSwim |
Function |
Game |
Character.getCharacterType |
Function |
Game |
Character.getClientPublicData |
Function |
Game |
Character.getColor |
Function |
Game |
Character.getCurrentMovementNoiseRadius |
Function |
Game |
Character.getCurrentMovementSpeed |
Function |
Game |
Character.getDirection |
Function |
Game |
Character.getGlowMultiplier |
Function |
Game |
Character.getHeight |
Function |
Game |
Character.getId |
Function |
Game |
Character.getImmovable |
Function |
Game |
Character.getJumpSpeedFraction |
Function |
Game |
Character.getLockingHarvestable |
Function |
Game |
Character.getLockingInteractable |
Function |
Game |
Character.getMass |
Function |
Game |
Character.getMovementSpeedFraction |
Function |
Game |
Character.getMoveSpeed |
Function |
Game |
Character.getPlayer |
Function |
Game |
Character.getPublicData |
Function |
Game |
Character.getRadius |
Function |
Game |
Character.getSmoothViewDirection |
Function |
Game |
Character.getSprintSpeed |
Function |
Game |
Character.getSurfaceNormal |
Function |
Game |
Character.getTpBonePos |
Function |
Game |
Character.getTpBoneRot |
Function |
Game |
Character.getTumblingAngularVelocity |
Function |
Game |
Character.getTumblingExtent |
Function |
Game |
Character.getTumblingLinearVelocity |
Function |
Game |
Character.getTumblingWorldPosition |
Function |
Game |
Character.getTumblingWorldRotation |
Function |
Game |
Character.getUnit |
Function |
Game |
Character.getVelocity |
Function |
Game |
Character.getWorld |
Function |
Game |
Character.getWorldPosition |
Function |
Game |
Character.hasActiveOverrideAnimation |
Function |
Game |
Character.hasGraphics |
Function |
Game |
Character.id |
Member |
Game |
Character.isAiming |
Function |
Game |
Character.isClimbing |
Function |
Game |
Character.isCrouching |
Function |
Game |
Character.isDefaultColor |
Function |
Game |
Character.isDiving |
Function |
Game |
Character.isDowned |
Function |
Game |
Character.isFlying |
Function |
Game |
Character.isHovering |
Function |
Game |
Character.isLadderClimbing |
Function |
Game |
Character.isMoving |
Function |
Game |
Character.isOnGround |
Function |
Game |
Character.isPlayer |
Function |
Game |
Character.isSeated |
Function |
Game |
Character.isSprinting |
Function |
Game |
Character.isSwimming |
Function |
Game |
Character.isTumbling |
Function |
Game |
Character.isVisible |
Function |
Game |
Character.mass |
Member |
Game |
Character.movementSpeedFraction |
Member |
Game |
Character.overrideRenderableList |
Function |
Game |
Character.publicData |
Member |
Game |
Character.removeAnimationCallbacks |
Function |
Game |
Character.removeRenderable |
Function |
Game |
Character.setAllowTumbleAnimations |
Function |
Game |
Character.setClientPublicData |
Function |
Game |
Character.setClimbing |
Function |
Game |
Character.setColor |
Function |
Game |
Character.setDiving |
Function |
Game |
Character.setDowned |
Function |
Game |
Character.setFlying |
Function |
Game |
Character.setGlowMultiplier |
Function |
Game |
Character.setHovering |
Function |
Game |
Character.setImmovable |
Function |
Game |
Character.setJumpSpeedFraction |
Function |
Game |
Character.setLockingHarvestable |
Function |
Game |
Character.setLockingInteractable |
Function |
Game |
Character.setMovementEffects |
Function |
Game |
Character.setMovementSpeedFraction |
Function |
Game |
Character.setMovementWeights |
Function |
Game |
Character.setNameTag |
Function |
Game |
Character.setPublicData |
Function |
Game |
Character.setSwimming |
Function |
Game |
Character.setTumbling |
Function |
Game |
Character.setUpDirection |
Function |
Game |
Character.setVisible |
Function |
Game |
Character.setWorldPosition |
Function |
Game |
Character.smoothDirection |
Member |
Game |
Character.updateAnimation |
Function |
Game |
Character.velocity |
Member |
Game |
Character.world |
Member |
Game |
Character.worldPosition |
Member |
Game |
CharacterClass |
API page |
Game |
CharacterClass.client_canInteract |
Callback |
Game |
CharacterClass.client_onClientDataUpdate |
Callback |
Game |
CharacterClass.client_onCollision |
Callback |
Game |
CharacterClass.client_onCreate |
Callback |
Game |
CharacterClass.client_onDestroy |
Callback |
Game |
CharacterClass.client_onEvent |
Callback |
Game |
CharacterClass.client_onFixedUpdate |
Callback |
Game |
CharacterClass.client_onGraphicsLoaded |
Callback |
Game |
CharacterClass.client_onGraphicsUnloaded |
Callback |
Game |
CharacterClass.client_onInteract |
Callback |
Game |
CharacterClass.client_onLocalPlayerChangedWorld |
Callback |
Game |
CharacterClass.client_onMelee |
Callback |
Game |
CharacterClass.client_onProjectile |
Callback |
Game |
CharacterClass.client_onRefresh |
Callback |
Game |
CharacterClass.client_onUpdate |
Callback |
Game |
CharacterClass.server_onCreate |
Callback |
Game |
CharacterClass.server_onDestroy |
Callback |
Game |
CharacterClass.server_onFixedUpdate |
Callback |
Game |
CharacterClass.server_onReceiveUpdate |
Callback |
Game |
CharacterClass.server_onRefresh |
Callback |
Game |
class |
Function |
Game, Terrain |
ClientScriptableObject |
API page |
Game |
ClientScriptableObject.__eq |
Operation |
Game |
ClientScriptableObject.clientPublicData |
Member |
Game |
ClientScriptableObject.destroy |
Function |
Game |
ClientScriptableObject.getClientPublicData |
Function |
Game |
ClientScriptableObject.getData |
Function |
Game |
ClientScriptableObject.getId |
Function |
Game |
ClientScriptableObject.getWorld |
Function |
Game |
ClientScriptableObject.id |
Member |
Game |
ClientScriptableObject.setClientPublicData |
Function |
Game |
ClientScriptableObject.world |
Member |
Game |
ClientScriptableObjectClass |
API page |
Game |
ClientScriptableObjectClass.client_onClientDataUpdate |
Callback |
Game |
ClientScriptableObjectClass.client_onCreate |
Callback |
Game |
ClientScriptableObjectClass.client_onDestroy |
Callback |
Game |
ClientScriptableObjectClass.client_onFixedUpdate |
Callback |
Game |
ClientScriptableObjectClass.client_onLocalPlayerChangedWorld |
Callback |
Game |
ClientScriptableObjectClass.client_onRefresh |
Callback |
Game |
ClientScriptableObjectClass.client_onUpdate |
Callback |
Game |
ClientScriptableObjectClass.server_onCreate |
Callback |
Game |
ClientScriptableObjectClass.server_onDestroy |
Callback |
Game |
ClientScriptableObjectClass.server_onFixedUpdate |
Callback |
Game |
ClientScriptableObjectClass.server_onReceiveUpdate |
Callback |
Game |
ClientScriptableObjectClass.server_onRefresh |
Callback |
Game |
Color |
API page |
Game, Terrain |
Color.__add |
Operation |
Game, Terrain |
Color.__div |
Operation |
Game, Terrain |
Color.__eq |
Operation |
Game, Terrain |
Color.__mul |
Operation |
Game, Terrain |
Color.__sub |
Operation |
Game, Terrain |
Color.__tostring |
Operation |
Game, Terrain |
Color.a |
Member |
Game, Terrain |
Color.b |
Member |
Game, Terrain |
Color.g |
Member |
Game, Terrain |
Color.getGuiColorStr |
Function |
Game, Terrain |
Color.getHexStr |
Function |
Game, Terrain |
Color.getUintRgba |
Function |
Game, Terrain |
Color.r |
Member |
Game, Terrain |
Container |
API page |
Game, Terrain |
Container.__eq |
Operation |
Game |
Container.allowCollect |
Member |
Game |
Container.allowSpend |
Member |
Game |
Container.bindOnTransaction |
Function |
Game |
Container.canCollect |
Function |
Game |
Container.canCollectAll |
Function |
Game |
Container.canSpend |
Function |
Game |
Container.clear |
Function |
Game |
Container.collect |
Function |
Game |
Container.getAllowCollect |
Function |
Game |
Container.getAllowSpend |
Function |
Game |
Container.getItem |
Function |
Game |
Container.getMaxStackSize |
Function |
Game |
Container.getRevision |
Function |
Game |
Container.getSize |
Function |
Game |
Container.hasChanged |
Function |
Game |
Container.id |
Member |
Game |
Container.isEmpty |
Function |
Game |
Container.isFull |
Function |
Game |
Container.resize |
Function |
Game |
Container.setAllowCollect |
Function |
Game |
Container.setAllowSpend |
Function |
Game |
Container.setFilters |
Function |
Game |
Container.setItem |
Function |
Game |
Container.size |
Member |
Game |
CullSphereGroup |
API page |
Game |
CullSphereGroup.__eq |
Operation |
Game |
CullSphereGroup.addSphere |
Function |
Game |
CullSphereGroup.getDelta |
Function |
Game |
CullSphereGroup.getOverlaps |
Function |
Game |
CullSphereGroup.id |
Member |
Game |
CullSphereGroup.leave |
Function |
Game |
CullSphereGroup.removeSphere |
Function |
Game |
dofile |
Function |
Game, Terrain |
Effect |
API page |
Game |
Effect.__eq |
Operation |
Game |
Effect.bindEventCallback |
Function |
Game |
Effect.bindEventClientCallback |
Function |
Game |
Effect.bindEventServerCallback |
Function |
Game |
Effect.clearClientEventCallback |
Function |
Game |
Effect.clearEventCallbacks |
Function |
Game |
Effect.clearServerEventCallback |
Function |
Game |
Effect.destroy |
Function |
Game |
Effect.detach |
Function |
Game |
Effect.getCameraData |
Function |
Game |
Effect.getId |
Function |
Game |
Effect.getWorldPosition |
Function |
Game |
Effect.hasActiveCamera |
Function |
Game |
Effect.hasHost |
Function |
Game |
Effect.id |
Member |
Game |
Effect.isBreakSustaining |
Function |
Game |
Effect.isDone |
Function |
Game |
Effect.isPlaying |
Function |
Game |
Effect.setAutoPlay |
Function |
Game |
Effect.setDetachOnHostDestroy |
Function |
Game |
Effect.setHost |
Function |
Game |
Effect.setHostAxisIgnore |
Function |
Game |
Effect.setOffsetPosition |
Function |
Game |
Effect.setOffsetRotation |
Function |
Game |
Effect.setParameter |
Function |
Game |
Effect.setPosition |
Function |
Game |
Effect.setRotation |
Function |
Game |
Effect.setScale |
Function |
Game |
Effect.setStartStopDistance |
Function |
Game |
Effect.setTimeOfDay |
Function |
Game |
Effect.setVelocity |
Function |
Game |
Effect.setWorld |
Function |
Game |
Effect.setWorldAny |
Function |
Game |
Effect.start |
Function |
Game |
Effect.stop |
Function |
Game |
Effect.stopBreakSustain |
Function |
Game |
Effect.stopImmediate |
Function |
Game |
enumType |
Function |
Game, Terrain |
GameClass |
API page |
Game |
GameClass.client_onClientDataUpdate |
Callback |
Game |
GameClass.client_onCreate |
Callback |
Game |
GameClass.client_onDestroy |
Callback |
Game |
GameClass.client_onFixedUpdate |
Callback |
Game |
GameClass.client_onLanguageChange |
Callback |
Game |
GameClass.client_onLoadingScreenLifted |
Callback |
Game |
GameClass.client_onLocalPlayerChangedWorld |
Callback |
Game |
GameClass.client_onRefresh |
Callback |
Game |
GameClass.client_onUnstuck |
Callback |
Game |
GameClass.client_onUpdate |
Callback |
Game |
GameClass.defaultInventorySize |
Constant |
Game |
GameClass.enableAggro |
Constant |
Game |
GameClass.enableAmmoConsumption |
Constant |
Game |
GameClass.enableFuelConsumption |
Constant |
Game |
GameClass.enableLimitedInventory |
Constant |
Game |
GameClass.enableRecipes |
Constant |
Game |
GameClass.enableRestrictions |
Constant |
Game |
GameClass.enableUpgrade |
Constant |
Game |
GameClass.server_onCreate |
Callback |
Game |
GameClass.server_onDestroy |
Callback |
Game |
GameClass.server_onFixedUpdate |
Callback |
Game |
GameClass.server_onPlayerJoined |
Callback |
Game |
GameClass.server_onPlayerLeft |
Callback |
Game |
GameClass.server_onReceiveUpdate |
Callback |
Game |
GameClass.server_onRefresh |
Callback |
Game |
GameClass.server_onReset |
Callback |
Game |
GameClass.server_onRestart |
Callback |
Game |
GameClass.server_onSaveLevel |
Callback |
Game |
GameClass.server_onStopTest |
Callback |
Game |
GameClass.server_onTestLevel |
Callback |
Game |
GameClass.server_onUnload |
Callback |
Game |
Garage |
API page |
Game |
Garage.__eq |
Operation |
Game |
Garage.creationFits |
Function |
Game |
Garage.getBlueprintBounds |
Function |
Game |
Garage.getGarageBounds |
Function |
Game |
Garage.getPlacement |
Function |
Game |
Garage.getPosition |
Function |
Game |
Garage.getTrackedBlueprint |
Function |
Game |
Garage.getTrackingRevision |
Function |
Game |
Garage.hasActiveTracking |
Function |
Game |
Garage.id |
Member |
Game |
Garage.importBlueprint |
Function |
Game |
Garage.trackBlueprint |
Function |
Game |
Garage.untrackBlueprint |
Function |
Game |
Global |
API page |
Game, Terrain |
GuiInterface |
API page |
Game |
GuiInterface.__eq |
Operation |
Game |
GuiInterface.addGridItem |
Function |
Game |
GuiInterface.addGridItemsFromFile |
Function |
Game |
GuiInterface.addListItem |
Function |
Game |
GuiInterface.addToPickupDisplay |
Function |
Game |
GuiInterface.clearGrid |
Function |
Game |
GuiInterface.clearList |
Function |
Game |
GuiInterface.clearOnCloseCallback |
Function |
Game |
GuiInterface.close |
Function |
Game |
GuiInterface.compassAddIcon |
Function |
Game |
GuiInterface.compassPingMarker |
Function |
Game |
GuiInterface.compassRemoveIcon |
Function |
Game |
GuiInterface.compassSetIconHost |
Function |
Game |
GuiInterface.compassSetIconStacking |
Function |
Game |
GuiInterface.compassSetIconWorldPosition |
Function |
Game |
GuiInterface.createDropDown |
Function |
Game |
GuiInterface.createGridFromJson |
Function |
Game |
GuiInterface.createHorizontalSlider |
Function |
Game |
GuiInterface.createVerticalSlider |
Function |
Game |
GuiInterface.destroy |
Function |
Game |
GuiInterface.getWorldPosition |
Function |
Game |
GuiInterface.isActive |
Function |
Game |
GuiInterface.open |
Function |
Game |
GuiInterface.playEffect |
Function |
Game |
GuiInterface.playGridEffect |
Function |
Game |
GuiInterface.removeFromPickupDisplay |
Function |
Game |
GuiInterface.setButtonCallback |
Function |
Game |
GuiInterface.setButtonEnabled |
Function |
Game |
GuiInterface.setButtonState |
Function |
Game |
GuiInterface.setColor |
Function |
Game |
GuiInterface.setContainer |
Function |
Game |
GuiInterface.setContainers |
Function |
Game |
GuiInterface.setData |
Function |
Game |
GuiInterface.setDressbotUnlockCallback |
Function |
Game |
GuiInterface.setFadeRange |
Function |
Game |
GuiInterface.setFocus |
Function |
Game |
GuiInterface.setGridButtonCallback |
Function |
Game |
GuiInterface.setGridItem |
Function |
Game |
GuiInterface.setGridItemChangedCallback |
Function |
Game |
GuiInterface.setGridItemClickedCallback |
Function |
Game |
GuiInterface.setGridMouseFocusCallback |
Function |
Game |
GuiInterface.setGridSize |
Function |
Game |
GuiInterface.setHost |
Function |
Game |
GuiInterface.setIconImage |
Function |
Game |
GuiInterface.setImage |
Function |
Game |
GuiInterface.setItemIcon |
Function |
Game |
GuiInterface.setListSelectionCallback |
Function |
Game |
GuiInterface.setMaxRenderDistance |
Function |
Game |
GuiInterface.setMeshPreview |
Function |
Game |
GuiInterface.setOnCloseCallback |
Function |
Game |
GuiInterface.setOnOpenCallback |
Function |
Game |
GuiInterface.setOpenCloseEffect |
Function |
Game |
GuiInterface.setRequireLineOfSight |
Function |
Game |
GuiInterface.setSelectedDropDownItem |
Function |
Game |
GuiInterface.setSelectedListItem |
Function |
Game |
GuiInterface.setSliderCallback |
Function |
Game |
GuiInterface.setSliderData |
Function |
Game |
GuiInterface.setSliderPosition |
Function |
Game |
GuiInterface.setSliderRange |
Function |
Game |
GuiInterface.setSliderRangeLimit |
Function |
Game |
GuiInterface.setText |
Function |
Game |
GuiInterface.setTextAcceptedCallback |
Function |
Game |
GuiInterface.setTextChangedCallback |
Function |
Game |
GuiInterface.setVisible |
Function |
Game |
GuiInterface.setWidgetState |
Function |
Game |
GuiInterface.setWorldPosition |
Function |
Game |
GuiInterface.stopEffect |
Function |
Game |
GuiInterface.stopGridEffect |
Function |
Game |
GuiInterface.trackQuest |
Function |
Game |
GuiInterface.untrackQuest |
Function |
Game |
Harvestable |
API page |
Game, Terrain |
Harvestable.__eq |
Operation |
Game |
Harvestable.angularVelocity |
Member |
Game |
Harvestable.applyShakeImpulse |
Function |
Game |
Harvestable.clientPublicData |
Member |
Game |
Harvestable.destroy |
Function |
Game |
Harvestable.getAabb |
Function |
Game |
Harvestable.getAngularVelocity |
Function |
Game |
Harvestable.getClientPublicData |
Function |
Game |
Harvestable.getColor |
Function |
Game |
Harvestable.getData |
Function |
Game |
Harvestable.getId |
Function |
Game |
Harvestable.getInitialHash |
Function |
Game |
Harvestable.getLocalAabb |
Function |
Game |
Harvestable.getMass |
Function |
Game |
Harvestable.getMaterial |
Function |
Game |
Harvestable.getMaterialId |
Function |
Game |
Harvestable.getName |
Function |
Game |
Harvestable.getPoseWeight |
Function |
Game |
Harvestable.getPosition |
Function |
Game |
Harvestable.getPublicData |
Function |
Game |
Harvestable.getRotation |
Function |
Game |
Harvestable.getScale |
Function |
Game |
Harvestable.getSeatCharacter |
Function |
Game |
Harvestable.getType |
Function |
Game |
Harvestable.getUuid |
Function |
Game |
Harvestable.getUvFrameIndex |
Function |
Game |
Harvestable.getVelocity |
Function |
Game |
Harvestable.getWorld |
Function |
Game |
Harvestable.hasSeat |
Function |
Game |
Harvestable.id |
Member |
Game |
Harvestable.initialHash |
Member |
Game |
Harvestable.initialPosition |
Member |
Game |
Harvestable.initialRotation |
Member |
Game |
Harvestable.isCellKinematic |
Function |
Game |
Harvestable.isKinematic |
Function |
Game |
Harvestable.mass |
Member |
Game |
Harvestable.material |
Member |
Game |
Harvestable.materialId |
Member |
Game |
Harvestable.name |
Member |
Game |
Harvestable.publicData |
Member |
Game |
Harvestable.setAllSubMeshVisible |
Function |
Game |
Harvestable.setClientPublicData |
Function |
Game |
Harvestable.setColor |
Function |
Game |
Harvestable.setParams |
Function |
Game |
Harvestable.setPoseWeight |
Function |
Game |
Harvestable.setPosition |
Function |
Game |
Harvestable.setPublicData |
Function |
Game |
Harvestable.setRotation |
Function |
Game |
Harvestable.setSeatCharacter |
Function |
Game |
Harvestable.setSubMeshVisible |
Function |
Game |
Harvestable.setUvFrameIndex |
Function |
Game |
Harvestable.transformDirection |
Function |
Game |
Harvestable.transformLocalPoint |
Function |
Game |
Harvestable.transformPoint |
Function |
Game |
Harvestable.type |
Member |
Game |
Harvestable.uuid |
Member |
Game |
Harvestable.velocity |
Member |
Game |
Harvestable.worldPosition |
Member |
Game |
Harvestable.worldRotation |
Member |
Game |
HarvestableClass |
API page |
Game |
HarvestableClass.client_canErase |
Callback |
Game |
HarvestableClass.client_canInteract |
Callback |
Game |
HarvestableClass.client_onAction |
Callback |
Game |
HarvestableClass.client_onClientDataUpdate |
Callback |
Game |
HarvestableClass.client_onCollision |
Callback |
Game |
HarvestableClass.client_onCreate |
Callback |
Game |
HarvestableClass.client_onDestroy |
Callback |
Game |
HarvestableClass.client_onFixedUpdate |
Callback |
Game |
HarvestableClass.client_onInteract |
Callback |
Game |
HarvestableClass.client_onLocalPlayerChangedWorld |
Callback |
Game |
HarvestableClass.client_onMelee |
Callback |
Game |
HarvestableClass.client_onProjectile |
Callback |
Game |
HarvestableClass.client_onRefresh |
Callback |
Game |
HarvestableClass.client_onUpdate |
Callback |
Game |
HarvestableClass.poseWeightCount |
Constant |
Game |
HarvestableClass.server_canErase |
Callback |
Game |
HarvestableClass.server_onCollision |
Callback |
Game |
HarvestableClass.server_onCreate |
Callback |
Game |
HarvestableClass.server_onDestroy |
Callback |
Game |
HarvestableClass.server_onExplosion |
Callback |
Game |
HarvestableClass.server_onFixedUpdate |
Callback |
Game |
HarvestableClass.server_onFloating |
Callback |
Game |
HarvestableClass.server_onIgnite |
Callback |
Game |
HarvestableClass.server_onMelee |
Callback |
Game |
HarvestableClass.server_onProjectile |
Callback |
Game |
HarvestableClass.server_onReceiveUpdate |
Callback |
Game |
HarvestableClass.server_onRefresh |
Callback |
Game |
HarvestableClass.server_onRemoved |
Callback |
Game |
HarvestableClass.server_onUnload |
Callback |
Game |
Interactable |
API page |
Game, Terrain |
Interactable.__eq |
Operation |
Game |
Interactable.active |
Member |
Game |
Interactable.addContainer |
Function |
Game |
Interactable.bindDamageDestruction |
Function |
Game |
Interactable.body |
Member |
Game |
Interactable.clearLightOverrideColor |
Function |
Game |
Interactable.clientPublicData |
Member |
Game |
Interactable.connect |
Function |
Game |
Interactable.connectToJoint |
Function |
Game |
Interactable.disconnect |
Function |
Game |
Interactable.getAnimDuration |
Function |
Game |
Interactable.getBearings |
Function |
Game |
Interactable.getBody |
Function |
Game |
Interactable.getCarryData |
Function |
Game |
Interactable.getChildren |
Function |
Game |
Interactable.getClientPublicData |
Function |
Game |
Interactable.getColorHighlight |
Function |
Game |
Interactable.getColorNormal |
Function |
Game |
Interactable.getConnectionInputType |
Function |
Game |
Interactable.getConnectionOutputType |
Function |
Game |
Interactable.getContainer |
Function |
Game |
Interactable.getGlowMultiplier |
Function |
Game |
Interactable.getId |
Function |
Game |
Interactable.getJointCustomData |
Function |
Game |
Interactable.getJoints |
Function |
Game |
Interactable.getLocalBonePosition |
Function |
Game |
Interactable.getMaxChildCount |
Function |
Game |
Interactable.getMaxParentCount |
Function |
Game |
Interactable.getParents |
Function |
Game |
Interactable.getPistons |
Function |
Game |
Interactable.getPoseWeight |
Function |
Game |
Interactable.getPower |
Function |
Game |
Interactable.getPublicData |
Function |
Game |
Interactable.getSeatCharacter |
Function |
Game |
Interactable.getSeatInteractables |
Function |
Game |
Interactable.getShape |
Function |
Game |
Interactable.getSingleParent |
Function |
Game |
Interactable.getSteeringAngle |
Function |
Game |
Interactable.getSteeringJointLeftAngleLimit |
Function |
Game |
Interactable.getSteeringJointLeftAngleSpeed |
Function |
Game |
Interactable.getSteeringJointRightAngleLimit |
Function |
Game |
Interactable.getSteeringJointRightAngleSpeed |
Function |
Game |
Interactable.getSteeringJointSettings |
Function |
Game |
Interactable.getSteeringJointUnlocked |
Function |
Game |
Interactable.getSteeringPower |
Function |
Game |
Interactable.getSteeringSprint |
Function |
Game |
Interactable.getType |
Function |
Game |
Interactable.getUvFrameIndex |
Function |
Game |
Interactable.getWorldBonePosition |
Function |
Game |
Interactable.hasAnim |
Function |
Game |
Interactable.hasChanged |
Function |
Game |
Interactable.hasOutputType |
Function |
Game |
Interactable.hasSeat |
Function |
Game |
Interactable.hasSteering |
Function |
Game |
Interactable.id |
Member |
Game |
Interactable.isActive |
Function |
Game |
Interactable.isAnimLooping |
Function |
Game |
Interactable.power |
Member |
Game |
Interactable.pressSeatInteractable |
Function |
Game |
Interactable.publicData |
Member |
Game |
Interactable.releaseSeatInteractable |
Function |
Game |
Interactable.removeContainer |
Function |
Game |
Interactable.setActive |
Function |
Game |
Interactable.setAnimEnabled |
Function |
Game |
Interactable.setAnimProgress |
Function |
Game |
Interactable.setCarryData |
Function |
Game |
Interactable.setClientPublicData |
Function |
Game |
Interactable.setGlowMultiplier |
Function |
Game |
Interactable.setGyroDirection |
Function |
Game |
Interactable.setGyroForce |
Function |
Game |
Interactable.setGyroMaxSpeed |
Function |
Game |
Interactable.setJointCustomData |
Function |
Game |
Interactable.setLightOverrideColor |
Function |
Game |
Interactable.setParams |
Function |
Game |
Interactable.setPoseWeight |
Function |
Game |
Interactable.setPower |
Function |
Game |
Interactable.setPublicData |
Function |
Game |
Interactable.setSeatCharacter |
Function |
Game |
Interactable.setSteeringFlag |
Function |
Game |
Interactable.setSteeringJointLeftAngleLimit |
Function |
Game |
Interactable.setSteeringJointLeftAngleSpeed |
Function |
Game |
Interactable.setSteeringJointRightAngleLimit |
Function |
Game |
Interactable.setSteeringJointRightAngleSpeed |
Function |
Game |
Interactable.setSteeringJointSettings |
Function |
Game |
Interactable.setSteeringJointUnlocked |
Function |
Game |
Interactable.setSubMeshVisible |
Function |
Game |
Interactable.setUvFrameIndex |
Function |
Game |
Interactable.shape |
Member |
Game |
Interactable.type |
Member |
Game |
Interactable.unsetSteeringFlag |
Function |
Game |
Joint |
API page |
Game |
Joint.__eq |
Operation |
Game |
Joint.angle |
Member |
Game |
Joint.angularVelocity |
Member |
Game |
Joint.appliedImpulse |
Member |
Game |
Joint.color |
Member |
Game |
Joint.createBlock |
Function |
Game |
Joint.createPart |
Function |
Game |
Joint.getAngle |
Function |
Game |
Joint.getAngularVelocity |
Function |
Game |
Joint.getAngularVelocityVector |
Function |
Game |
Joint.getAppliedImpulse |
Function |
Game |
Joint.getBearingEnabled |
Function |
Game |
Joint.getBoundingBox |
Function |
Game |
Joint.getColor |
Function |
Game |
Joint.getId |
Function |
Game |
Joint.getLength |
Function |
Game |
Joint.getLocalPosition |
Function |
Game |
Joint.getLocalRotation |
Function |
Game |
Joint.getMultiShapeJoints |
Function |
Game |
Joint.getMultiShapeShapes |
Function |
Game |
Joint.getShapeA |
Function |
Game |
Joint.getShapeB |
Function |
Game |
Joint.getShapeUuid |
Function |
Game |
Joint.getSticky |
Function |
Game |
Joint.getType |
Function |
Game |
Joint.getWorldPosition |
Function |
Game |
Joint.getWorldRotation |
Function |
Game |
Joint.getXAxis |
Function |
Game |
Joint.getYAxis |
Function |
Game |
Joint.getZAxis |
Function |
Game |
Joint.id |
Member |
Game |
Joint.isReversed |
Function |
Game |
Joint.length |
Member |
Game |
Joint.localPosition |
Member |
Game |
Joint.localRotation |
Member |
Game |
Joint.reversed |
Member |
Game |
Joint.setColor |
Function |
Game |
Joint.setMotorVelocity |
Function |
Game |
Joint.setTargetAngle |
Function |
Game |
Joint.setTargetLength |
Function |
Game |
Joint.shapeA |
Member |
Game |
Joint.shapeB |
Member |
Game |
Joint.shapeUuid |
Member |
Game |
Joint.type |
Member |
Game |
Joint.uuid |
Member |
Game |
Joint.worldPosition |
Member |
Game |
Joint.xAxis |
Member |
Game |
Joint.yAxis |
Member |
Game |
Joint.zAxis |
Member |
Game |
JsonGui |
API page |
Game |
JsonGui.__eq |
Operation |
Game |
JsonGui.clearOnCloseCallback |
Function |
Game |
JsonGui.close |
Function |
Game |
JsonGui.getWidget |
Function |
Game |
JsonGui.getWidgetAbsolutePosition |
Function |
Game |
JsonGui.id |
Member |
Game |
JsonGui.isActive |
Function |
Game |
JsonGui.isHidden |
Function |
Game |
JsonGui.render |
Function |
Game |
JsonGui.setHidden |
Function |
Game |
JsonWidget |
API page |
Game |
JsonWidget.__eq |
Operation |
Game |
JsonWidget.getEffect |
Function |
Game |
JsonWidget.getUserString |
Function |
Game |
JsonWidget.isEffectDone |
Function |
Game |
JsonWidget.isEffectPlaying |
Function |
Game |
JsonWidget.name |
Member |
Game |
JsonWidget.setPosition |
Function |
Game |
JsonWidget.setPreview |
Function |
Game |
JsonWidget.setUserString |
Function |
Game |
JsonWidget.setVisible |
Function |
Game |
JsonWidget.startEffect |
Function |
Game |
JsonWidget.stopEffect |
Function |
Game |
Lift |
API page |
Game |
Lift.__eq |
Operation |
Game |
Lift.destroy |
Function |
Game |
Lift.getId |
Function |
Game |
Lift.getLevel |
Function |
Game |
Lift.getWorldPosition |
Function |
Game |
Lift.hasBodies |
Function |
Game |
Lift.id |
Member |
Game |
Lift.level |
Member |
Game |
Lift.worldPosition |
Member |
Game |
LoadCellHandle |
API page |
Game |
LoadCellHandle.__eq |
Operation |
Game |
LoadCellHandle.release |
Function |
Game |
Network |
API page |
Game |
Network.sendToClient |
Function |
Game |
Network.sendToClients |
Function |
Game |
Network.sendToServer |
Function |
Game |
Network.setClientData |
Function |
Game |
PathNode |
API page |
Game |
PathNode.__eq |
Operation |
Game |
PathNode.connect |
Function |
Game |
PathNode.destroy |
Function |
Game |
PathNode.getPosition |
Function |
Game |
Player |
API page |
Game |
Player.__eq |
Operation |
Game |
Player.character |
Member |
Game |
Player.clientPublicData |
Member |
Game |
Player.getCarry |
Function |
Game |
Player.getCarryColor |
Function |
Game |
Player.getCarryData |
Function |
Game |
Player.getCharacter |
Function |
Game |
Player.getClientPublicData |
Function |
Game |
Player.getCurrentToolUuid |
Function |
Game |
Player.getCustomizationUuid |
Function |
Game |
Player.getHotbar |
Function |
Game |
Player.getId |
Function |
Game |
Player.getInventory |
Function |
Game |
Player.getName |
Function |
Game |
Player.getPublicData |
Function |
Game |
Player.id |
Member |
Game |
Player.isActive |
Function |
Game |
Player.isFemale |
Function |
Game |
Player.isMale |
Function |
Game |
Player.name |
Member |
Game |
Player.placeLift |
Function |
Game |
Player.publicData |
Member |
Game |
Player.removeLift |
Function |
Game |
Player.sendCharacterEvent |
Function |
Game |
Player.setCarryData |
Function |
Game |
Player.setCharacter |
Function |
Game |
Player.setClientPublicData |
Function |
Game |
Player.setPublicData |
Function |
Game |
PlayerClass |
API page |
Game |
PlayerClass.client_onCancel |
Callback |
Game |
PlayerClass.client_onClientDataUpdate |
Callback |
Game |
PlayerClass.client_onCreate |
Callback |
Game |
PlayerClass.client_onDestroy |
Callback |
Game |
PlayerClass.client_onFixedUpdate |
Callback |
Game |
PlayerClass.client_onInteract |
Callback |
Game |
PlayerClass.client_onLocalPlayerChangedWorld |
Callback |
Game |
PlayerClass.client_onRefresh |
Callback |
Game |
PlayerClass.client_onReload |
Callback |
Game |
PlayerClass.client_onSkipDialog |
Callback |
Game |
PlayerClass.client_onUpdate |
Callback |
Game |
PlayerClass.server_onCollision |
Callback |
Game |
PlayerClass.server_onCollisionCrush |
Callback |
Game |
PlayerClass.server_onCreate |
Callback |
Game |
PlayerClass.server_onDestroy |
Callback |
Game |
PlayerClass.server_onExplosion |
Callback |
Game |
PlayerClass.server_onFixedUpdate |
Callback |
Game |
PlayerClass.server_onInventoryChanges |
Callback |
Game |
PlayerClass.server_onMelee |
Callback |
Game |
PlayerClass.server_onProjectile |
Callback |
Game |
PlayerClass.server_onReceiveUpdate |
Callback |
Game |
PlayerClass.server_onRefresh |
Callback |
Game |
PlayerClass.server_onShapeRemoved |
Callback |
Game |
Portal |
API page |
Game, Terrain |
Portal.__eq |
Operation |
Game |
Portal.getContentsA |
Function |
Game |
Portal.getContentsB |
Function |
Game |
Portal.getId |
Function |
Game |
Portal.getPositionA |
Function |
Game |
Portal.getPositionB |
Function |
Game |
Portal.getRotationA |
Function |
Game |
Portal.getRotationB |
Function |
Game |
Portal.getWorldA |
Function |
Game |
Portal.getWorldB |
Function |
Game |
Portal.hasOpeningA |
Function |
Game |
Portal.hasOpeningB |
Function |
Game |
Portal.id |
Member |
Game |
Portal.setAMarkerOffset |
Function |
Game |
Portal.setAToBMarkerAllowed |
Function |
Game |
Portal.setBMarkerOffset |
Function |
Game |
Portal.setBToAMarkerAllowed |
Function |
Game |
Portal.setOpeningA |
Function |
Game |
Portal.setOpeningB |
Function |
Game |
Portal.transferAToB |
Function |
Game |
Portal.transferBToA |
Function |
Game |
print |
Function |
Game, Terrain |
Quat |
API page |
Game, Terrain |
Quat.__eq |
Operation |
Game, Terrain |
Quat.__mul |
Operation |
Game, Terrain |
Quat.getAt |
Function |
Game, Terrain |
Quat.getRight |
Function |
Game, Terrain |
Quat.getUp |
Function |
Game, Terrain |
Quat.inverse |
Function |
Game, Terrain |
Quat.normalize |
Function |
Game, Terrain |
Quat.round90 |
Function |
Game, Terrain |
Quat.safeNormalize |
Function |
Game, Terrain |
Quat.w |
Member |
Game, Terrain |
Quat.x |
Member |
Game, Terrain |
Quat.y |
Member |
Game, Terrain |
Quat.z |
Member |
Game, Terrain |
RaycastResult |
API page |
Game |
RaycastResult.directionWorld |
Member |
Game |
RaycastResult.fraction |
Member |
Game |
RaycastResult.getAreaTrigger |
Function |
Game |
RaycastResult.getBody |
Function |
Game |
RaycastResult.getCharacter |
Function |
Game |
RaycastResult.getHarvestable |
Function |
Game |
RaycastResult.getJoint |
Function |
Game |
RaycastResult.getLiftData |
Function |
Game |
RaycastResult.getShape |
Function |
Game |
RaycastResult.getTerrainAssetMaterialName |
Function |
Game |
RaycastResult.normalLocal |
Member |
Game |
RaycastResult.normalWorld |
Member |
Game |
RaycastResult.originWorld |
Member |
Game |
RaycastResult.pointLocal |
Member |
Game |
RaycastResult.pointWorld |
Member |
Game |
RaycastResult.type |
Member |
Game |
RaycastResult.valid |
Member |
Game |
ScriptableObject |
API page |
Game, Terrain |
ScriptableObject.__eq |
Operation |
Game |
ScriptableObject.clientPublicData |
Member |
Game |
ScriptableObject.destroy |
Function |
Game |
ScriptableObject.getClientPublicData |
Function |
Game |
ScriptableObject.getData |
Function |
Game |
ScriptableObject.getId |
Function |
Game |
ScriptableObject.getPublicData |
Function |
Game |
ScriptableObject.getWorld |
Function |
Game |
ScriptableObject.id |
Member |
Game |
ScriptableObject.publicData |
Member |
Game |
ScriptableObject.setClientPublicData |
Function |
Game |
ScriptableObject.setPublicData |
Function |
Game |
ScriptableObject.world |
Member |
Game |
ScriptableObjectClass |
API page |
Game |
ScriptableObjectClass.client_onClientDataUpdate |
Callback |
Game |
ScriptableObjectClass.client_onCreate |
Callback |
Game |
ScriptableObjectClass.client_onDestroy |
Callback |
Game |
ScriptableObjectClass.client_onFixedUpdate |
Callback |
Game |
ScriptableObjectClass.client_onLocalPlayerChangedWorld |
Callback |
Game |
ScriptableObjectClass.client_onRefresh |
Callback |
Game |
ScriptableObjectClass.client_onUpdate |
Callback |
Game |
ScriptableObjectClass.isSaveObject |
Constant |
Game |
ScriptableObjectClass.server_onCreate |
Callback |
Game |
ScriptableObjectClass.server_onDestroy |
Callback |
Game |
ScriptableObjectClass.server_onFixedUpdate |
Callback |
Game |
ScriptableObjectClass.server_onReceiveUpdate |
Callback |
Game |
ScriptableObjectClass.server_onRefresh |
Callback |
Game |
ScriptableObjectClass.server_onUnload |
Callback |
Game |
Shape |
API page |
Game |
Shape.__eq |
Operation |
Game |
Shape.applyShakeImpulse |
Function |
Game |
Shape.at |
Member |
Game |
Shape.body |
Member |
Game |
Shape.buildable |
Member |
Game |
Shape.buoyancy |
Member |
Game |
Shape.color |
Member |
Game |
Shape.connectable |
Member |
Game |
Shape.convertableToDynamic |
Member |
Game |
Shape.createJoint |
Function |
Game |
Shape.destroyBlock |
Function |
Game |
Shape.destroyPart |
Function |
Game |
Shape.destroyShape |
Function |
Game |
Shape.destructable |
Member |
Game |
Shape.erasable |
Member |
Game |
Shape.getAt |
Function |
Game |
Shape.getBody |
Function |
Game |
Shape.getBoundingBox |
Function |
Game |
Shape.getBuoyancy |
Function |
Game |
Shape.getBurning |
Function |
Game |
Shape.getClosestBlockLocalPosition |
Function |
Game |
Shape.getColor |
Function |
Game |
Shape.getCompromised |
Function |
Game |
Shape.getId |
Function |
Game |
Shape.getInteractable |
Function |
Game |
Shape.getInterpolatedAt |
Function |
Game |
Shape.getInterpolatedRight |
Function |
Game |
Shape.getInterpolatedUp |
Function |
Game |
Shape.getInterpolatedWorldPosition |
Function |
Game |
Shape.getIsHarvest |
Function |
Game |
Shape.getIsStackable |
Function |
Game |
Shape.getJoints |
Function |
Game |
Shape.getLocalAabb |
Function |
Game |
Shape.getLocalPosition |
Function |
Game |
Shape.getLocalRotation |
Function |
Game |
Shape.getMass |
Function |
Game |
Shape.getMaterial |
Function |
Game |
Shape.getMaterialId |
Function |
Game |
Shape.getMultiShapeJoints |
Function |
Game |
Shape.getMultiShapeShapes |
Function |
Game |
Shape.getNeighbours |
Function |
Game |
Shape.getPipedNeighbours |
Function |
Game |
Shape.getPipeOffsets |
Function |
Game |
Shape.getRight |
Function |
Game |
Shape.getShapeOutputContainerIndex |
Function |
Game |
Shape.getShapeUuid |
Function |
Game |
Shape.getSticky |
Function |
Game |
Shape.getUp |
Function |
Game |
Shape.getVelocity |
Function |
Game |
Shape.getWorldPosition |
Function |
Game |
Shape.getWorldRotation |
Function |
Game |
Shape.getXAxis |
Function |
Game |
Shape.getYAxis |
Function |
Game |
Shape.getZAxis |
Function |
Game |
Shape.id |
Member |
Game |
Shape.interactable |
Member |
Game |
Shape.isBlock |
Member |
Game |
Shape.isPipe |
Function |
Game |
Shape.isWedge |
Member |
Game |
Shape.liftable |
Member |
Game |
Shape.localPosition |
Member |
Game |
Shape.localRotation |
Member |
Game |
Shape.mass |
Member |
Game |
Shape.material |
Member |
Game |
Shape.materialId |
Member |
Game |
Shape.paintable |
Member |
Game |
Shape.removeColor |
Function |
Game |
Shape.replaceShape |
Function |
Game |
Shape.right |
Member |
Game |
Shape.setBurning |
Function |
Game |
Shape.setCollisionSoundEnabled |
Function |
Game |
Shape.setColor |
Function |
Game |
Shape.setCompromised |
Function |
Game |
Shape.setPhysicsMaterial |
Function |
Game |
Shape.shapeExists |
Function |
Game |
Shape.shapeUuid |
Member |
Game |
Shape.stackedAmount |
Member |
Game |
Shape.stackedItem |
Member |
Game |
Shape.transformDirection |
Function |
Game |
Shape.transformLocalDirection |
Function |
Game |
Shape.transformLocalPoint |
Function |
Game |
Shape.transformPoint |
Function |
Game |
Shape.transformRotation |
Function |
Game |
Shape.up |
Member |
Game |
Shape.usable |
Member |
Game |
Shape.uuid |
Member |
Game |
Shape.velocity |
Member |
Game |
Shape.worldPosition |
Member |
Game |
Shape.worldRotation |
Member |
Game |
Shape.xAxis |
Member |
Game |
Shape.yAxis |
Member |
Game |
Shape.zAxis |
Member |
Game |
ShapeClass |
API page |
Game |
ShapeClass.client_canCarry |
Callback |
Game |
ShapeClass.client_canErase |
Callback |
Game |
ShapeClass.client_canInteract |
Callback |
Game |
ShapeClass.client_canInteractThroughJoint |
Callback |
Game |
ShapeClass.client_canTinker |
Callback |
Game |
ShapeClass.client_getAvailableChildConnectionCount |
Callback |
Game |
ShapeClass.client_getAvailableParentConnectionCount |
Callback |
Game |
ShapeClass.client_onAction |
Callback |
Game |
ShapeClass.client_onChildJointRemoved |
Callback |
Game |
ShapeClass.client_onClientDataUpdate |
Callback |
Game |
ShapeClass.client_onCollision |
Callback |
Game |
ShapeClass.client_onCreate |
Callback |
Game |
ShapeClass.client_onDestroy |
Callback |
Game |
ShapeClass.client_onFixedUpdate |
Callback |
Game |
ShapeClass.client_onInteract |
Callback |
Game |
ShapeClass.client_onInteractThroughJoint |
Callback |
Game |
ShapeClass.client_onLocalPlayerChangedWorld |
Callback |
Game |
ShapeClass.client_onMelee |
Callback |
Game |
ShapeClass.client_onProjectile |
Callback |
Game |
ShapeClass.client_onRefresh |
Callback |
Game |
ShapeClass.client_onTinker |
Callback |
Game |
ShapeClass.client_onUpdate |
Callback |
Game |
ShapeClass.colorHighlight |
Constant |
Game |
ShapeClass.colorNormal |
Constant |
Game |
ShapeClass.connectIcon |
Constant |
Game |
ShapeClass.connectIconScale |
Constant |
Game |
ShapeClass.connectionInput |
Constant |
Game |
ShapeClass.connectionOutput |
Constant |
Game |
ShapeClass.maxChildCount |
Constant |
Game |
ShapeClass.maxParentCount |
Constant |
Game |
ShapeClass.poseWeightCount |
Constant |
Game |
ShapeClass.server_canErase |
Callback |
Game |
ShapeClass.server_onCollision |
Callback |
Game |
ShapeClass.server_onCreate |
Callback |
Game |
ShapeClass.server_onDestroy |
Callback |
Game |
ShapeClass.server_onExplosion |
Callback |
Game |
ShapeClass.server_onFixedUpdate |
Callback |
Game |
ShapeClass.server_onMelee |
Callback |
Game |
ShapeClass.server_onProjectile |
Callback |
Game |
ShapeClass.server_onReceiveUpdate |
Callback |
Game |
ShapeClass.server_onRefresh |
Callback |
Game |
ShapeClass.server_onSledgehammer |
Callback |
Game |
ShapeClass.server_onUnload |
Callback |
Game |
ShapeClass.server_onWorldChanged |
Callback |
Game |
sm |
API page |
Game, Terrain |
sm.ai |
API page |
Game |
sm.ai.directPathAvailable |
Function |
Game |
sm.ai.getAimPosition |
Function |
Game |
sm.ai.getBreachablePosition |
Function |
Game |
sm.ai.getClosestTree |
Function |
Game |
sm.ai.getClosestVisibleCharacterType |
Function |
Game |
sm.ai.getClosestVisibleCrop |
Function |
Game |
sm.ai.getClosestVisiblePlayerCharacter |
Function |
Game |
sm.ai.getClosestVisibleTeamOpponent |
Function |
Game |
sm.ai.getRandomCreationPosition |
Function |
Game |
sm.ai.isReachable |
Function |
Game |
sm.areaTrigger |
API page |
Game |
sm.areaTrigger.areaTriggerProxyType |
Constant |
Game |
sm.areaTrigger.createAttachedBox |
Function |
Game |
sm.areaTrigger.createAttachedCylinder |
Function |
Game |
sm.areaTrigger.createAttachedHull |
Function |
Game |
sm.areaTrigger.createAttachedSphere |
Function |
Game |
sm.areaTrigger.createBox |
Function |
Game |
sm.areaTrigger.createBoxWater |
Function |
Game |
sm.areaTrigger.createCylinder |
Function |
Game |
sm.areaTrigger.createHull |
Function |
Game |
sm.areaTrigger.createSphere |
Function |
Game |
sm.areaTrigger.filter |
Constant |
Game |
sm.areaTrigger.liquidType |
Constant |
Game |
sm.audio |
API page |
Game |
sm.audio.getGlobalParameter |
Function |
Game |
sm.audio.play |
Function |
Game |
sm.audio.setGlobalParameter |
Function |
Game |
sm.audio.soundList |
Constant |
Game |
sm.body |
API page |
Game |
sm.body.createBody |
Function |
Game |
sm.body.getAllBodies |
Function |
Game |
sm.body.getCreationsFromBodies |
Function |
Game |
sm.body.getLift |
Function |
Game |
sm.builderGuide |
API page |
Game |
sm.builderGuide.createBuilderGuide |
Function |
Game |
sm.camera |
API page |
Game |
sm.camera.cameraSphereCast |
Function |
Game |
sm.camera.getCameraPullback |
Function |
Game |
sm.camera.getCameraState |
Function |
Game |
sm.camera.getDefaultFov |
Function |
Game |
sm.camera.getDefaultPosition |
Function |
Game |
sm.camera.getDefaultRotation |
Function |
Game |
sm.camera.getDirection |
Function |
Game |
sm.camera.getFov |
Function |
Game |
sm.camera.getPosition |
Function |
Game |
sm.camera.getRight |
Function |
Game |
sm.camera.getRotation |
Function |
Game |
sm.camera.getUp |
Function |
Game |
sm.camera.setCameraPullback |
Function |
Game |
sm.camera.setCameraState |
Function |
Game |
sm.camera.setDirection |
Function |
Game |
sm.camera.setFov |
Function |
Game |
sm.camera.setPosition |
Function |
Game |
sm.camera.setRotation |
Function |
Game |
sm.camera.setSeatLockedCameraPullback |
Function |
Game |
sm.camera.setSeatLockedCameraUpOffset |
Function |
Game |
sm.camera.setSeatLockedLocalDirection |
Function |
Game |
sm.camera.setSeatLockedLocalUp |
Function |
Game |
sm.camera.setShake |
Function |
Game |
sm.camera.setUnseatDirection |
Function |
Game |
sm.camera.state |
Constant |
Game |
sm.cell |
API page |
Game |
sm.cell.getHarvestables |
Function |
Game |
sm.cell.getHarvestablesByUuid |
Function |
Game |
sm.cell.getInteractablesByAnyUuid |
Function |
Game |
sm.cell.getInteractablesByTag |
Function |
Game |
sm.cell.getInteractablesByTags |
Function |
Game |
sm.cell.getInteractablesByUuid |
Function |
Game |
sm.cell.getNodesByTag |
Function |
Game |
sm.cell.getNodesByTags |
Function |
Game |
sm.cell.getTags |
Function |
Game |
sm.challenge |
API page |
Game |
sm.challenge.getCompletionTime |
Function |
Game |
sm.challenge.getSaveData |
Function |
Game |
sm.challenge.hasStarted |
Function |
Game |
sm.challenge.isMasterMechanicTrial |
Function |
Game |
sm.challenge.levelCompleted |
Function |
Game |
sm.challenge.resolveContentPath |
Function |
Game |
sm.challenge.start |
Function |
Game |
sm.challenge.stop |
Function |
Game |
sm.challenge.takePicture |
Function |
Game |
sm.challenge.takePicturesForMenu |
Function |
Game |
sm.character |
API page |
Game |
sm.character.createCharacter |
Function |
Game |
sm.character.preloadRenderables |
Function |
Game |
sm.clientScriptableObject |
API page |
Game |
sm.clientScriptableObject.createScriptableObject |
Function |
Game |
sm.color |
API page |
Game, Terrain |
sm.color.lerp |
Function |
Game, Terrain |
sm.color.new |
Function |
Game, Terrain |
sm.construction |
API page |
Game |
sm.construction.buildBlock |
Function |
Game |
sm.construction.constants |
Constant |
Game |
sm.construction.validateLocalPosition |
Function |
Game |
sm.container |
API page |
Game, Terrain |
sm.container.abortTransaction |
Function |
Game |
sm.container.beginTransaction |
Function |
Game |
sm.container.collectToSlot |
Function |
Game |
sm.container.endTransaction |
Function |
Game |
sm.container.getFirstItem |
Function |
Game |
sm.container.itemUuid |
Function |
Game |
sm.container.moveAll |
Function |
Game |
sm.container.moveAllToCarryContainer |
Function |
Game |
sm.container.quantity |
Function |
Game |
sm.container.spend |
Function |
Game |
sm.container.spendFromSlot |
Function |
Game |
sm.container.swap |
Function |
Game |
sm.container.totalQuantity |
Function |
Game |
sm.container.uniqueItemUuids |
Function |
Game |
sm.creation |
API page |
Game |
sm.creation.buildMultiShape |
Function |
Game |
sm.creation.exportToString |
Function |
Game |
sm.creation.exportToTable |
Function |
Game |
sm.creation.getBlueprintCost |
Function |
Game |
sm.creation.importFromFile |
Function |
Game |
sm.creation.importFromString |
Function |
Game |
sm.cullSphereGroup |
API page |
Game |
sm.cullSphereGroup.newCullSphereGroup |
Function |
Game |
sm.debris |
API page |
Game |
sm.debris.createBlackHole |
Function |
Game |
sm.debris.createDebris |
Function |
Game |
sm.debugDraw |
API page |
Game, Terrain |
sm.debugDraw.addAabb |
Function |
Game, Terrain |
sm.debugDraw.addArrow |
Function |
Game, Terrain |
sm.debugDraw.addBox |
Function |
Game, Terrain |
sm.debugDraw.addSphere |
Function |
Game, Terrain |
sm.debugDraw.addText |
Function |
Game, Terrain |
sm.debugDraw.addTransform |
Function |
Game, Terrain |
sm.debugDraw.clear |
Function |
Game, Terrain |
sm.debugDraw.drawArrowTopDown |
Function |
Game, Terrain |
sm.debugDraw.drawBoxTopDown |
Function |
Game, Terrain |
sm.debugDraw.drawCircleTopDown |
Function |
Game, Terrain |
sm.debugDraw.drawRectTopDown |
Function |
Game, Terrain |
sm.debugDraw.drawSphereTopDown |
Function |
Game, Terrain |
sm.debugDraw.flashAabb |
Function |
Game, Terrain |
sm.debugDraw.flashArrow |
Function |
Game, Terrain |
sm.debugDraw.flashArrowTopDown |
Function |
Game, Terrain |
sm.debugDraw.flashBox |
Function |
Game, Terrain |
sm.debugDraw.flashBoxTopDown |
Function |
Game, Terrain |
sm.debugDraw.flashCircleTopDown |
Function |
Game, Terrain |
sm.debugDraw.flashRectTopDown |
Function |
Game, Terrain |
sm.debugDraw.flashSphere |
Function |
Game, Terrain |
sm.debugDraw.flashSphereTopDown |
Function |
Game, Terrain |
sm.debugDraw.flashText |
Function |
Game, Terrain |
sm.debugDraw.removeArrow |
Function |
Game, Terrain |
sm.debugDraw.removeBox |
Function |
Game, Terrain |
sm.debugDraw.removeSphere |
Function |
Game, Terrain |
sm.debugDraw.removeText |
Function |
Game, Terrain |
sm.debugDraw.removeTransform |
Function |
Game, Terrain |
sm.debugGui |
API page |
Game, Terrain |
sm.effect |
API page |
Game |
sm.effect.axis |
Constant |
Game |
sm.effect.createEffect |
Function |
Game |
sm.effect.createEffect2D |
Function |
Game |
sm.effect.createEffectFirstPerson |
Function |
Game |
sm.effect.createEffectSky |
Function |
Game |
sm.effect.estimateSize |
Function |
Game |
sm.effect.playEffect |
Function |
Game |
sm.effect.playHostedEffect |
Function |
Game |
sm.event |
API page |
Game |
sm.event.sendToCharacter |
Function |
Game |
sm.event.sendToGame |
Function |
Game |
sm.event.sendToHarvestable |
Function |
Game |
sm.event.sendToInteractable |
Function |
Game |
sm.event.sendToPlayer |
Function |
Game |
sm.event.sendToScriptableObject |
Function |
Game |
sm.event.sendToTool |
Function |
Game |
sm.event.sendToUnit |
Function |
Game |
sm.event.sendToWorld |
Function |
Game |
sm.event.types |
Constant |
Game |
sm.exists |
Function |
Game, Terrain |
sm.game |
API page |
Game |
sm.game.banPlayer |
Function |
Game |
sm.game.bindChatCommand |
Function |
Game |
sm.game.exitToMenu |
Function |
Game |
sm.game.exitToMenuWithEndCredits |
Function |
Game |
sm.game.getCurrentTick |
Function |
Game |
sm.game.getDifficulty |
Function |
Game |
sm.game.getEnableAggro |
Function |
Game |
sm.game.getEnableAmmoConsumption |
Function |
Game |
sm.game.getEnableFuelConsumption |
Function |
Game |
sm.game.getEnableRestrictions |
Function |
Game |
sm.game.getEnableUpgrade |
Function |
Game |
sm.game.getLimitedInventory |
Function |
Game |
sm.game.getRecipesEnabled |
Function |
Game |
sm.game.getServerTick |
Function |
Game |
sm.game.getSettingBoolean |
Function |
Game |
sm.game.getSettingString |
Function |
Game |
sm.game.getSettingValue |
Function |
Game |
sm.game.getTimeOfDay |
Function |
Game |
sm.game.kickPlayer |
Function |
Game |
sm.game.loadWatchedTutorials |
Function |
Game |
sm.game.pauseSaving |
Function |
Game |
sm.game.resumeSaving |
Function |
Game |
sm.game.saveWatchedTutorials |
Function |
Game |
sm.game.setEnableAggro |
Function |
Game |
sm.game.setEnableAmmoConsumption |
Function |
Game |
sm.game.setEnableFuelConsumption |
Function |
Game |
sm.game.setEnableRecipes |
Function |
Game |
sm.game.setEnableRestrictions |
Function |
Game |
sm.game.setEnableUpgrade |
Function |
Game |
sm.game.setLimitedInventory |
Function |
Game |
sm.game.setTimeOfDay |
Function |
Game |
sm.garage |
API page |
Game |
sm.garage.createGarage |
Function |
Game |
sm.garage.getGarage |
Function |
Game |
sm.gui |
API page |
Game |
sm.gui.bindDisplayMessageCallback |
Function |
Game |
sm.gui.blockInGameMenu |
Function |
Game |
sm.gui.chatMessage |
Function |
Game |
sm.gui.computeTextSize |
Function |
Game |
sm.gui.createAmmunitionContainerGui |
Function |
Game |
sm.gui.createBagIconGui |
Function |
Game |
sm.gui.createBatteryContainerGui |
Function |
Game |
sm.gui.createBeaconIconGui |
Function |
Game |
sm.gui.createChallengeHUDGui |
Function |
Game |
sm.gui.createChallengeMessageGui |
Function |
Game |
sm.gui.createCharacterCustomizationGui |
Function |
Game |
sm.gui.createChemicalContainerGui |
Function |
Game |
sm.gui.createCompassHudGui |
Function |
Game |
sm.gui.createContainerGui |
Function |
Game |
sm.gui.createCraftBotGui |
Function |
Game |
sm.gui.createDressBotGui |
Function |
Game |
sm.gui.createEngineGui |
Function |
Game |
sm.gui.createFertilizerContainerGui |
Function |
Game |
sm.gui.createGasContainerGui |
Function |
Game |
sm.gui.createGlowstickContainerGui |
Function |
Game |
sm.gui.createGuiFromLayout |
Function |
Game |
sm.gui.createHideoutGui |
Function |
Game |
sm.gui.createLogbookGui |
Function |
Game |
sm.gui.createMechanicStationGui |
Function |
Game |
sm.gui.createMininghubDispenserGui |
Function |
Game |
sm.gui.createNameTagGui |
Function |
Game |
sm.gui.createOreCrusherContainerGui |
Function |
Game |
sm.gui.createPortableCrafterGui |
Function |
Game |
sm.gui.createProspectorContainerGui |
Function |
Game |
sm.gui.createQuestTrackerGui |
Function |
Game |
sm.gui.createRefineryContainerGui |
Function |
Game |
sm.gui.createSawbotGui |
Function |
Game |
sm.gui.createSeatGui |
Function |
Game |
sm.gui.createSeatUpgradeGui |
Function |
Game |
sm.gui.createSeedContainerGui |
Function |
Game |
sm.gui.createSteeringBearingGui |
Function |
Game |
sm.gui.createSurvivalHudGui |
Function |
Game |
sm.gui.createWaterContainerGui |
Function |
Game |
sm.gui.createWaypointIconGui |
Function |
Game |
sm.gui.createWidget |
Function |
Game |
sm.gui.createWorkbenchGui |
Function |
Game |
sm.gui.createWorldIconGui |
Function |
Game |
sm.gui.displayAlertText |
Function |
Game |
sm.gui.endFadeToBlack |
Function |
Game |
sm.gui.exitToMenu |
Function |
Game |
sm.gui.getCurrentLanguage |
Function |
Game |
sm.gui.getItemIconFromUuid |
Function |
Game |
sm.gui.getKeyBinding |
Function |
Game |
sm.gui.getScreenSize |
Function |
Game |
sm.gui.hasActiveGui |
Function |
Game |
sm.gui.hideGui |
Function |
Game |
sm.gui.hideHotbar |
Function |
Game |
sm.gui.openGarageImportGui |
Function |
Game |
sm.gui.setCenterIcon |
Function |
Game |
sm.gui.setCharacterDebugText |
Function |
Game |
sm.gui.setGarageButtonCallback |
Function |
Game |
sm.gui.setGarageErrorCallback |
Function |
Game |
sm.gui.setGarageImportGuiStorage |
Function |
Game |
sm.gui.setInteractionText |
Function |
Game |
sm.gui.setProgressFraction |
Function |
Game |
sm.gui.startFadeToBlack |
Function |
Game |
sm.gui.startFadeToBlackWaitForWorld |
Function |
Game |
sm.gui.ticksToTimeString |
Function |
Game |
sm.gui.translateLocalizationTags |
Function |
Game |
sm.gui.widget |
API page |
Game |
sm.gui.widget.destroy |
Function |
Game |
sm.gui.widgetStates |
Constant |
Game |
sm.harvestable |
API page |
Game |
sm.harvestable.create |
Function |
Game |
sm.harvestable.createHarvestable |
Function |
Game |
sm.harvestable.getAllHarvestables |
Function |
Game |
sm.harvestable.getKinematicByInitialHash |
Function |
Game |
sm.interactable |
API page |
Game, Terrain |
sm.interactable.actions |
Constant |
Game |
sm.interactable.connectionType |
Constant |
Game |
sm.interactable.steering |
Constant |
Game |
sm.interactable.types |
Constant |
Game |
sm.isHost |
Constant |
Game, Terrain |
sm.isServerMode |
Function |
Game, Terrain |
sm.item |
API page |
Game |
sm.item.addTrackedItem |
Function |
Game |
sm.item.getBuoyancyRating |
Function |
Game |
sm.item.getCharacterShape |
Function |
Game |
sm.item.getDensityRating |
Function |
Game |
sm.item.getDurabilityRating |
Function |
Game |
sm.item.getEdible |
Function |
Game |
sm.item.getFeatureData |
Function |
Game |
sm.item.getFrictionRating |
Function |
Game |
sm.item.getInteractablesUuidsOfType |
Function |
Game |
sm.item.getMaterial |
Function |
Game |
sm.item.getMaterialId |
Function |
Game |
sm.item.getPlantable |
Function |
Game |
sm.item.getPlantableUuids |
Function |
Game |
sm.item.getQualityLevel |
Function |
Game |
sm.item.getShapeDefaultColor |
Function |
Game |
sm.item.getShapeOffset |
Function |
Game |
sm.item.getShapeRotation |
Function |
Game |
sm.item.getShapeSize |
Function |
Game |
sm.item.getStackSize |
Function |
Game |
sm.item.isBlock |
Function |
Game |
sm.item.isFlammable |
Function |
Game |
sm.item.isHarvestablePart |
Function |
Game |
sm.item.isJoint |
Function |
Game |
sm.item.isPart |
Function |
Game |
sm.item.isTool |
Function |
Game |
sm.item.removeTrackedItem |
Function |
Game |
sm.item.trackingType |
Constant |
Game |
sm.joint |
API page |
Game |
sm.joint.types |
Constant |
Game |
sm.json |
API page |
Game, Terrain |
sm.json.fileExists |
Function |
Game, Terrain |
sm.json.open |
Function |
Game, Terrain |
sm.json.parseJsonString |
Function |
Game, Terrain |
sm.json.save |
Function |
Game, Terrain |
sm.json.writeJsonString |
Function |
Game, Terrain |
sm.jsonGui |
API page |
Game |
sm.jsonGui.createGui |
Function |
Game |
sm.jsonGui.getViewSize |
Function |
Game |
sm.lift |
API page |
Game |
sm.lift.createNonPlayerLift |
Function |
Game |
sm.lift.createVirtualLift |
Function |
Game |
sm.localPlayer |
API page |
Game |
sm.localPlayer.addRenderable |
Function |
Game |
sm.localPlayer.getActiveItem |
Function |
Game |
sm.localPlayer.getAimSensitivity |
Function |
Game |
sm.localPlayer.getCarry |
Function |
Game |
sm.localPlayer.getCarryColor |
Function |
Game |
sm.localPlayer.getConstructionPlacement |
Function |
Game |
sm.localPlayer.getDirection |
Function |
Game |
sm.localPlayer.getFpAnimationInfo |
Function |
Game |
sm.localPlayer.getFpBonePos |
Function |
Game |
sm.localPlayer.getGarmentName |
Function |
Game |
sm.localPlayer.getGarmentUpperCaseTitle |
Function |
Game |
sm.localPlayer.getHotbar |
Function |
Game |
sm.localPlayer.getId |
Function |
Game |
sm.localPlayer.getInventory |
Function |
Game |
sm.localPlayer.getLatestRaycast |
Function |
Game |
sm.localPlayer.getMouseDelta |
Function |
Game |
sm.localPlayer.getOwnedLift |
Function |
Game |
sm.localPlayer.getPlayer |
Function |
Game |
sm.localPlayer.getPosition |
Function |
Game |
sm.localPlayer.getRaycast |
Function |
Game |
sm.localPlayer.getRaycastStart |
Function |
Game |
sm.localPlayer.getRight |
Function |
Game |
sm.localPlayer.getSelectedHotbarSlot |
Function |
Game |
sm.localPlayer.getUp |
Function |
Game |
sm.localPlayer.getWantsSprint |
Function |
Game |
sm.localPlayer.getWorld |
Function |
Game |
sm.localPlayer.grantQuestItem |
Function |
Game |
sm.localPlayer.isGarmentUnlocked |
Function |
Game |
sm.localPlayer.isInFirstPersonView |
Function |
Game |
sm.localPlayer.removeRenderable |
Function |
Game |
sm.localPlayer.secondaryInteractBusy |
Function |
Game |
sm.localPlayer.setBlockSprinting |
Function |
Game |
sm.localPlayer.setDirection |
Function |
Game |
sm.localPlayer.setLockedControls |
Function |
Game |
sm.localPlayer.updateFpAnimation |
Function |
Game |
sm.log |
API page |
Game, Terrain |
sm.log.error |
Function |
Game, Terrain |
sm.log.info |
Function |
Game, Terrain |
sm.log.warning |
Function |
Game, Terrain |
sm.melee |
API page |
Game |
sm.melee.getMeleeAttackHits |
Function |
Game |
sm.melee.meleeAttack |
Function |
Game |
sm.menuCreation |
API page |
Game |
sm.menuCreation.load |
Function |
Game |
sm.menuCreation.save |
Function |
Game |
sm.message |
API page |
Game |
sm.message.send |
Function |
Game |
sm.message.subscribe |
Function |
Game |
sm.noise |
API page |
Game, Terrain |
sm.noise.floatNoise2d |
Function |
Game, Terrain |
sm.noise.gunSpread |
Function |
Game, Terrain |
sm.noise.intNoise2d |
Function |
Game, Terrain |
sm.noise.octaveNoise2d |
Function |
Game, Terrain |
sm.noise.perlinNoise2d |
Function |
Game, Terrain |
sm.noise.randomNormalDistribution |
Function |
Game, Terrain |
sm.noise.randomRange |
Function |
Game, Terrain |
sm.noise.simplexNoise1d |
Function |
Game, Terrain |
sm.noise.simplexNoise2d |
Function |
Game, Terrain |
sm.noise.simplexNoise3d |
Function |
Game, Terrain |
sm.particle |
API page |
Game |
sm.particle.createParticle |
Function |
Game |
sm.pathfinder |
API page |
Game |
sm.pathfinder.conditionProperty |
Constant |
Game |
sm.pathfinder.constrainPointToNavMesh |
Function |
Game |
sm.pathfinder.getPath |
Function |
Game |
sm.pathfinder.getRandomPoint |
Function |
Game |
sm.pathfinder.getSortedNodes |
Function |
Game |
sm.pathfinder.getWorldPath |
Function |
Game |
sm.pathfinder.traversableRaycast |
Function |
Game |
sm.pathNode |
API page |
Game |
sm.pathNode.createPathNode |
Function |
Game |
sm.physics |
API page |
Game |
sm.physics.applyImpulse |
Function |
Game |
sm.physics.applyTorque |
Function |
Game |
sm.physics.capsulecast |
Function |
Game |
sm.physics.capsuleContactCount |
Function |
Game |
sm.physics.capsuleHasContact |
Function |
Game |
sm.physics.distanceRaycast |
Function |
Game |
sm.physics.explode |
Function |
Game |
sm.physics.filter |
Constant |
Game |
sm.physics.getBoxContacts |
Function |
Game |
sm.physics.getGravity |
Function |
Game |
sm.physics.getGroundMaterial |
Function |
Game |
sm.physics.getMaterialId |
Function |
Game |
sm.physics.getShapeContactsInBox |
Function |
Game |
sm.physics.getShapeContactsInSphere |
Function |
Game |
sm.physics.getSphereContacts |
Function |
Game |
sm.physics.isPointInLiquid |
Function |
Game |
sm.physics.isSphereHittingLiquid |
Function |
Game |
sm.physics.multicast |
Function |
Game |
sm.physics.raycast |
Function |
Game |
sm.physics.raycastTarget |
Function |
Game |
sm.physics.setGravity |
Function |
Game |
sm.physics.spherecast |
Function |
Game |
sm.physics.sphereContactCount |
Function |
Game |
sm.physics.sphereHasContact |
Function |
Game |
sm.physics.types |
Constant |
Game |
sm.pipeGraph |
API page |
Game |
sm.pipeGraph.direction |
Constant |
Game |
sm.pipeGraph.getContainerPath |
Function |
Game |
sm.pipeGraph.getContainerShapeToCollectTo |
Function |
Game |
sm.pipeGraph.getContainerShapeToSpendFrom |
Function |
Game |
sm.pipeGraph.getInputContainers |
Function |
Game |
sm.pipeGraph.getInteractableConditionTicks |
Function |
Game |
sm.pipeGraph.getMatchingPipedContainers |
Function |
Game |
sm.pipeGraph.getOutputContainers |
Function |
Game |
sm.pipeGraph.releaseLightingOverride |
Function |
Game |
sm.pipeGraph.removeAutomatedTask |
Function |
Game |
sm.pipeGraph.removeAutomatedTasks |
Function |
Game |
sm.pipeGraph.requestLightingOverride |
Function |
Game |
sm.pipeGraph.setAutomatedTask |
Function |
Game |
sm.pipeGraph.setInteractableCondition |
Function |
Game |
sm.pipeGraph.setParallelLimit |
Function |
Game |
sm.player |
API page |
Game |
sm.player.getAllPlayers |
Function |
Game |
sm.player.getHostPlayer |
Function |
Game |
sm.portal |
API page |
Game |
sm.portal.addWorldPortalHook |
Function |
Game |
sm.portal.createPortal |
Function |
Game |
sm.portal.destroy |
Function |
Game |
sm.portal.findBestPortalToWorld |
Function |
Game |
sm.portal.popWorldPortalHook |
Function |
Game |
sm.portal.transferBToB |
Function |
Game |
sm.projectile |
API page |
Game |
sm.projectile.customProjectileAttack |
Function |
Game |
sm.projectile.getProjectileMass |
Function |
Game |
sm.projectile.getProjectileRadius |
Function |
Game |
sm.projectile.harvestableCustomProjectileAttack |
Function |
Game |
sm.projectile.harvestableProjectileAttack |
Function |
Game |
sm.projectile.playerFire |
Function |
Game |
sm.projectile.projectileAttack |
Function |
Game |
sm.projectile.removeProjectilesWithSource |
Function |
Game |
sm.projectile.shapeCustomProjectileAttack |
Function |
Game |
sm.projectile.shapeFire |
Function |
Game |
sm.projectile.shapeProjectileAttack |
Function |
Game |
sm.projectile.solveBallisticArc |
Function |
Game |
sm.quat |
API page |
Game, Terrain |
sm.quat.angleAxis |
Function |
Game, Terrain |
sm.quat.fromEuler |
Function |
Game, Terrain |
sm.quat.identity |
Function |
Game, Terrain |
sm.quat.lookRotation |
Function |
Game, Terrain |
sm.quat.new |
Function |
Game, Terrain |
sm.quat.rotNegX90 |
Function |
Game, Terrain |
sm.quat.rotNegY90 |
Function |
Game, Terrain |
sm.quat.rotNegZ90 |
Function |
Game, Terrain |
sm.quat.rotX180 |
Function |
Game, Terrain |
sm.quat.rotX90 |
Function |
Game, Terrain |
sm.quat.rotY180 |
Function |
Game, Terrain |
sm.quat.rotY90 |
Function |
Game, Terrain |
sm.quat.rotZ180 |
Function |
Game, Terrain |
sm.quat.rotZ90 |
Function |
Game, Terrain |
sm.quat.slerp |
Function |
Game, Terrain |
sm.render |
API page |
Game |
sm.render.getDefaultCameraLight |
Function |
Game |
sm.render.getDefaultFog |
Function |
Game |
sm.render.getDefaultGI |
Function |
Game |
sm.render.getDefaultHorizonLight |
Function |
Game |
sm.render.getDefaultReflectionColor |
Function |
Game |
sm.render.getDefaultVolumetricFog |
Function |
Game |
sm.render.getDefaultVoxelLODBoost |
Function |
Game |
sm.render.getDrawDistance |
Function |
Game |
sm.render.getOutdoorLighting |
Function |
Game |
sm.render.getScreenCoordinatesFromWorldPosition |
Function |
Game |
sm.render.isOutdoor |
Function |
Game |
sm.render.resetAllReflectionColor |
Function |
Game |
sm.render.resetCameraLight |
Function |
Game |
sm.render.resetFog |
Function |
Game |
sm.render.resetGI |
Function |
Game |
sm.render.resetHorizonLight |
Function |
Game |
sm.render.resetLUT |
Function |
Game |
sm.render.resetVolumetricFog |
Function |
Game |
sm.render.resetVoxelLODBoost |
Function |
Game |
sm.render.setCameraLight |
Function |
Game |
sm.render.setCinematic |
Function |
Game |
sm.render.setCloudSettings |
Function |
Game |
sm.render.setFog |
Function |
Game |
sm.render.setGI |
Function |
Game |
sm.render.setHorizonLight |
Function |
Game |
sm.render.setLUT |
Function |
Game |
sm.render.setOutdoorLighting |
Function |
Game |
sm.render.setReflectionLevelColor |
Function |
Game |
sm.render.setVolumetricFog |
Function |
Game |
sm.render.setVoxelLODBoost |
Function |
Game |
sm.scriptableObject |
API page |
Game, Terrain |
sm.scriptableObject.createScriptableObject |
Function |
Game |
sm.shape |
API page |
Game |
sm.shape.createBlock |
Function |
Game |
sm.shape.createPart |
Function |
Game |
sm.shape.createWedge |
Function |
Game |
sm.shape.destructionType |
Constant |
Game |
sm.shape.getIsHarvest |
Function |
Game |
sm.shape.getIsStackable |
Function |
Game |
sm.shape.getShapeDescription |
Function |
Game |
sm.shape.getShapeIcon |
Function |
Game |
sm.shape.getShapeTitle |
Function |
Game |
sm.shape.getShapeTypeColor |
Function |
Game |
sm.shape.getShapeUpperCaseTitle |
Function |
Game |
sm.shape.material |
Constant |
Game |
sm.shape.shapesInSphere |
Function |
Game |
sm.shape.uuidExists |
Function |
Game |
sm.storage |
API page |
Game |
sm.storage.load |
Function |
Game |
sm.storage.loadTerrainData |
Function |
Game |
sm.storage.save |
Function |
Game |
sm.storage.saveAndSync |
Function |
Game |
sm.terrainData |
API page |
Terrain |
sm.terrainData.exists |
Function |
Terrain |
sm.terrainData.legacy_getData |
Function |
Terrain |
sm.terrainData.legacy_loadTerrainData |
Function |
Terrain |
sm.terrainData.legacy_saveTerrainData |
Function |
Terrain |
sm.terrainData.legacy_setData |
Function |
Terrain |
sm.terrainData.load |
Function |
Terrain |
sm.terrainData.save |
Function |
Terrain |
sm.terrainGeneration |
API page |
Terrain |
sm.terrainGeneration.getTempData |
Function |
Terrain |
sm.terrainGeneration.loadGameStorage |
Function |
Terrain |
sm.terrainGeneration.saveAndSyncGameStorage |
Function |
Terrain |
sm.terrainGeneration.saveGameStorage |
Function |
Terrain |
sm.terrainGeneration.setAndSyncGameStorageNoSave |
Function |
Terrain |
sm.terrainGeneration.setGameStorageNoSave |
Function |
Terrain |
sm.terrainGeneration.setTempData |
Function |
Terrain |
sm.terrainHarvestable |
API page |
Terrain |
sm.terrainHarvestable.calculateInitialHash |
Function |
Terrain |
sm.terrainTile |
API page |
Terrain |
sm.terrainTile.getAssetsForCell |
Function |
Terrain |
sm.terrainTile.getClutterIdxAt |
Function |
Terrain |
sm.terrainTile.getColorAt |
Function |
Terrain |
sm.terrainTile.getContentFromPrefab |
Function |
Terrain |
sm.terrainTile.getCreationsForCell |
Function |
Terrain |
sm.terrainTile.getCreatorId |
Function |
Terrain |
sm.terrainTile.getDecalsForCell |
Function |
Terrain |
sm.terrainTile.getHarvestablesForCell |
Function |
Terrain |
sm.terrainTile.getHeightAt |
Function |
Terrain |
sm.terrainTile.getKinematicsForCell |
Function |
Terrain |
sm.terrainTile.getMaterialAt |
Function |
Terrain |
sm.terrainTile.getNodesForCell |
Function |
Terrain |
sm.terrainTile.getPrefabsForCell |
Function |
Terrain |
sm.terrainTile.getSize |
Function |
Terrain |
sm.terrainTile.getTileUuid |
Function |
Terrain |
sm.terrainTile.loadFlags |
Constant |
Terrain |
sm.tool |
API page |
Game |
sm.tool.checkLiftCollision |
Function |
Game |
sm.tool.checkLiftCollisionAtLevel |
Function |
Game |
sm.tool.findPaintToolPaletteColumnIndex |
Function |
Game |
sm.tool.forceTool |
Function |
Game |
sm.tool.getLiftMaxLevel |
Function |
Game |
sm.tool.interactState |
Constant |
Game |
sm.tool.preloadRenderables |
Function |
Game |
sm.tool.uuidExists |
Function |
Game |
sm.tunnelGenerator |
API page |
Terrain |
sm.tunnelGenerator.generate |
Function |
Terrain |
sm.types |
Constant |
Game, Terrain |
sm.unit |
API page |
Game |
sm.unit.createUnit |
Function |
Game |
sm.unit.forceDestroy |
Function |
Game |
sm.unit.getAllUnits |
Function |
Game |
sm.unit.getUnitsInRange |
Function |
Game |
sm.util |
API page |
Game, Terrain |
sm.util.axesToQuat |
Function |
Game, Terrain |
sm.util.bezier2 |
Function |
Game, Terrain |
sm.util.bezier3 |
Function |
Game, Terrain |
sm.util.clamp |
Function |
Game, Terrain |
sm.util.clampUtf8String |
Function |
Game, Terrain |
sm.util.easing |
Function |
Game, Terrain |
sm.util.easingFunctionIds |
Constant |
Game, Terrain |
sm.util.geometricMedian |
Function |
Game, Terrain |
sm.util.hash |
Function |
Game, Terrain |
sm.util.lerp |
Function |
Game, Terrain |
sm.util.positiveModulo |
Function |
Game, Terrain |
sm.util.smootherstep |
Function |
Game, Terrain |
sm.util.smoothstep |
Function |
Game, Terrain |
sm.util.utf8StringLength |
Function |
Game, Terrain |
sm.uuid |
API page |
Game, Terrain |
sm.uuid.generateNamed |
Function |
Game, Terrain |
sm.uuid.generateRandom |
Function |
Game, Terrain |
sm.uuid.getNil |
Function |
Game, Terrain |
sm.uuid.new |
Function |
Game, Terrain |
sm.vec3 |
API page |
Game, Terrain |
sm.vec3.bezier2 |
Function |
Game, Terrain |
sm.vec3.bezier3 |
Function |
Game, Terrain |
sm.vec3.closestAxis |
Function |
Game, Terrain |
sm.vec3.fuzzyEquals |
Function |
Game, Terrain |
sm.vec3.getDistance |
Function |
Game, Terrain |
sm.vec3.getDistanceSquared |
Function |
Game, Terrain |
sm.vec3.getRotation |
Function |
Game, Terrain |
sm.vec3.lerp |
Function |
Game, Terrain |
sm.vec3.new |
Function |
Game, Terrain |
sm.vec3.one |
Function |
Game, Terrain |
sm.vec3.zero |
Function |
Game, Terrain |
sm.version |
Constant |
Game, Terrain |
sm.visualization |
API page |
Game |
sm.visualization.createBlueprint |
Function |
Game |
sm.visualization.createBuilderGuide |
Function |
Game |
sm.visualization.drawLine |
Function |
Game |
sm.visualization.getShapePlacementVisualization |
Function |
Game |
sm.visualization.setBlockVisualization |
Function |
Game |
sm.visualization.setCreationBodies |
Function |
Game |
sm.visualization.setCreationFreePlacement |
Function |
Game |
sm.visualization.setCreationFreePlacementPosition |
Function |
Game |
sm.visualization.setCreationFreePlacementRotation |
Function |
Game |
sm.visualization.setCreationValid |
Function |
Game |
sm.visualization.setCreationVisible |
Function |
Game |
sm.visualization.setLiftLevel |
Function |
Game |
sm.visualization.setLiftPosition |
Function |
Game |
sm.visualization.setLiftValid |
Function |
Game |
sm.visualization.setLiftVisible |
Function |
Game |
sm.voxelTerrainCell |
API page |
Terrain |
sm.voxelTerrainCell.copyTileCellVoxels |
Function |
Terrain |
sm.voxelTerrainCell.copyTileCellVoxelsOnlyAir |
Function |
Terrain |
sm.voxelTerrainCell.copyTileCellVoxelsOnlyAirAndMasked |
Function |
Terrain |
sm.voxelTerrainCell.copyTileCellVoxelsOnlyFilled |
Function |
Terrain |
sm.voxelTerrainCell.fillEmptyConvexHull |
Function |
Terrain |
sm.voxelTerrainCell.setDensityConvexHull |
Function |
Terrain |
sm.voxelTerrainCell.setMaterialAndDensityConvexHull |
Function |
Terrain |
sm.voxelTerrainCell.setMaterialConvexHull |
Function |
Terrain |
sm.voxelTerrainCell.voxelFilter |
Constant |
Terrain |
sm.voxelTerrainCell.writeTileCellVoxels |
Function |
Terrain |
sm.world |
API page |
Game |
sm.world.createWorld |
Function |
Game |
sm.world.getCurrentWorld |
Function |
Game |
sm.world.getDirtySpheres |
Function |
Game |
sm.world.getLegacyCreativeWorld |
Function |
Game |
sm.world.ids |
Constant |
Game |
sm.world.loadWorld |
Function |
Game |
sm.world.voxelFilter |
Constant |
Game |
Storage |
API page |
Game |
Storage.load |
Function |
Game |
Storage.save |
Function |
Game |
Tool |
API page |
Game |
Tool.getAnimationInfo |
Function |
Game |
Tool.getCameraWeights |
Function |
Game |
Tool.getDirection |
Function |
Game |
Tool.getFpAnimationInfo |
Function |
Game |
Tool.getFpBoneDir |
Function |
Game |
Tool.getFpBonePos |
Function |
Game |
Tool.getFpBoneRot |
Function |
Game |
Tool.getId |
Function |
Game |
Tool.getMovementSpeedFraction |
Function |
Game |
Tool.getMovementVelocity |
Function |
Game |
Tool.getOwner |
Function |
Game |
Tool.getPosition |
Function |
Game |
Tool.getRelativeMoveDirection |
Function |
Game |
Tool.getSmoothDirection |
Function |
Game |
Tool.getTpBoneDir |
Function |
Game |
Tool.getTpBonePos |
Function |
Game |
Tool.getTpBoneRot |
Function |
Game |
Tool.getUuid |
Function |
Game |
Tool.id |
Member |
Game |
Tool.isCrouching |
Function |
Game |
Tool.isEquipped |
Function |
Game |
Tool.isInFirstPersonView |
Function |
Game |
Tool.isLocal |
Function |
Game |
Tool.isOnGround |
Function |
Game |
Tool.isSprinting |
Function |
Game |
Tool.setBlockSprint |
Function |
Game |
Tool.setCrossHairAlpha |
Function |
Game |
Tool.setCrossHairColor |
Function |
Game |
Tool.setCrossHairType |
Function |
Game |
Tool.setDispersionFraction |
Function |
Game |
Tool.setFpColor |
Function |
Game |
Tool.setFpRenderables |
Function |
Game |
Tool.setInteractionTextSuppressed |
Function |
Game |
Tool.setMovementAnimation |
Function |
Game |
Tool.setMovementSlowDown |
Function |
Game |
Tool.setTpColor |
Function |
Game |
Tool.setTpRenderables |
Function |
Game |
Tool.updateAnimation |
Function |
Game |
Tool.updateCamera |
Function |
Game |
Tool.updateFpAnimation |
Function |
Game |
Tool.updateFpCamera |
Function |
Game |
Tool.updateJoint |
Function |
Game |
Tool.updateMovementAnimation |
Function |
Game |
Tool.uuid |
Member |
Game |
ToolClass |
API page |
Game |
ToolClass.client_canEquip |
Callback |
Game |
ToolClass.client_onClientDataUpdate |
Callback |
Game |
ToolClass.client_onCreate |
Callback |
Game |
ToolClass.client_onDestroy |
Callback |
Game |
ToolClass.client_onEquip |
Callback |
Game |
ToolClass.client_onEquippedUpdate |
Callback |
Game |
ToolClass.client_onFixedUpdate |
Callback |
Game |
ToolClass.client_onLocalPlayerChangedWorld |
Callback |
Game |
ToolClass.client_onRefresh |
Callback |
Game |
ToolClass.client_onReload |
Callback |
Game |
ToolClass.client_onToggle |
Callback |
Game |
ToolClass.client_onUnequip |
Callback |
Game |
ToolClass.client_onUpdate |
Callback |
Game |
ToolClass.equipWhileSeated |
Constant |
Game |
ToolClass.server_onCreate |
Callback |
Game |
ToolClass.server_onDestroy |
Callback |
Game |
ToolClass.server_onFixedUpdate |
Callback |
Game |
ToolClass.server_onReceiveUpdate |
Callback |
Game |
ToolClass.server_onRefresh |
Callback |
Game |
type |
Function |
Game, Terrain |
Unit |
API page |
Game |
Unit.__eq |
Operation |
Game |
Unit.addContainer |
Function |
Game |
Unit.character |
Member |
Game |
Unit.createState |
Function |
Game |
Unit.destroy |
Function |
Game |
Unit.eyeHeight |
Member |
Game |
Unit.getCharacter |
Function |
Game |
Unit.getContainer |
Function |
Game |
Unit.getCurrentFacingDirection |
Function |
Game |
Unit.getCurrentMovementDirection |
Function |
Game |
Unit.getId |
Function |
Game |
Unit.getPublicData |
Function |
Game |
Unit.id |
Member |
Game |
Unit.publicData |
Member |
Game |
Unit.removeContainer |
Function |
Game |
Unit.sendCharacterEvent |
Function |
Game |
Unit.setFacingDirection |
Function |
Game |
Unit.setHearingData |
Function |
Game |
Unit.setMovementDirection |
Function |
Game |
Unit.setMovementType |
Function |
Game |
Unit.setPublicData |
Function |
Game |
Unit.setWantsCrouch |
Function |
Game |
Unit.setWantsJump |
Function |
Game |
Unit.setWhiskerData |
Function |
Game |
Unit.visionFrustum |
Member |
Game |
UnitClass |
API page |
Game |
UnitClass.client_onClientDataUpdate |
Callback |
Game |
UnitClass.client_onCreate |
Callback |
Game |
UnitClass.client_onDestroy |
Callback |
Game |
UnitClass.client_onFixedUpdate |
Callback |
Game |
UnitClass.client_onLocalPlayerChangedWorld |
Callback |
Game |
UnitClass.client_onRefresh |
Callback |
Game |
UnitClass.client_onUpdate |
Callback |
Game |
UnitClass.isSaveObject |
Constant |
Game |
UnitClass.server_onCharacterChangedColor |
Callback |
Game |
UnitClass.server_onCollision |
Callback |
Game |
UnitClass.server_onCollisionCrush |
Callback |
Game |
UnitClass.server_onCreate |
Callback |
Game |
UnitClass.server_onDestroy |
Callback |
Game |
UnitClass.server_onExplosion |
Callback |
Game |
UnitClass.server_onFixedUpdate |
Callback |
Game |
UnitClass.server_onMelee |
Callback |
Game |
UnitClass.server_onProjectile |
Callback |
Game |
UnitClass.server_onReceiveUpdate |
Callback |
Game |
UnitClass.server_onRefresh |
Callback |
Game |
UnitClass.server_onUnitUpdate |
Callback |
Game |
Uuid |
API page |
Game, Terrain |
Uuid.__eq |
Operation |
Game, Terrain |
Uuid.__tostring |
Operation |
Game, Terrain |
Uuid.isNil |
Function |
Game, Terrain |
Vec3 |
API page |
Game, Terrain |
Vec3.__add |
Operation |
Game, Terrain |
Vec3.__div |
Operation |
Game, Terrain |
Vec3.__eq |
Operation |
Game, Terrain |
Vec3.__lt |
Operation |
Game, Terrain |
Vec3.__mul |
Operation |
Game, Terrain |
Vec3.__sub |
Operation |
Game, Terrain |
Vec3.__tostring |
Operation |
Game, Terrain |
Vec3.__unm |
Operation |
Game, Terrain |
Vec3.abs |
Function |
Game, Terrain |
Vec3.ceil |
Function |
Game, Terrain |
Vec3.cross |
Function |
Game, Terrain |
Vec3.dot |
Function |
Game, Terrain |
Vec3.floor |
Function |
Game, Terrain |
Vec3.length |
Function |
Game, Terrain |
Vec3.length2 |
Function |
Game, Terrain |
Vec3.max |
Function |
Game, Terrain |
Vec3.min |
Function |
Game, Terrain |
Vec3.normalize |
Function |
Game, Terrain |
Vec3.rotate |
Function |
Game, Terrain |
Vec3.rotateX |
Function |
Game, Terrain |
Vec3.rotateY |
Function |
Game, Terrain |
Vec3.rotateZ |
Function |
Game, Terrain |
Vec3.safeNormalize |
Function |
Game, Terrain |
Vec3.x |
Member |
Game, Terrain |
Vec3.y |
Member |
Game, Terrain |
Vec3.z |
Member |
Game, Terrain |
Widget |
API page |
Game |
Widget.__eq |
Operation |
Game |
Widget.bindOnClick |
Function |
Game |
Widget.find |
Function |
Game |
Widget.getName |
Function |
Game |
Widget.getPosition |
Function |
Game |
Widget.getSize |
Function |
Game |
Widget.getText |
Function |
Game |
Widget.getTypeName |
Function |
Game |
Widget.getVisible |
Function |
Game |
Widget.id |
Member |
Game |
Widget.position |
Member |
Game |
Widget.setPosition |
Function |
Game |
Widget.setSize |
Function |
Game |
Widget.setText |
Function |
Game |
Widget.setVisible |
Function |
Game |
Widget.size |
Member |
Game |
Widget.visible |
Member |
Game |
World |
API page |
Game, Terrain |
World.__eq |
Operation |
Game, Terrain |
World.clearLightColorOverride |
Function |
Game |
World.clientPublicData |
Member |
Game |
World.destroy |
Function |
Game |
World.getCellBounds |
Function |
Game |
World.getDominantMaterialInCapsule |
Function |
Game |
World.getDominantMaterialInSphere |
Function |
Game |
World.getId |
Function |
Game |
World.getVoxelMaterialFromWorldPosition |
Function |
Game |
World.getWeightedVoxelDensityInWorldPoint |
Function |
Game |
World.getZoneId |
Function |
Game |
World.id |
Member |
Game, Terrain |
World.indoor |
Member |
Game |
World.isCellInBounds |
Function |
Game |
World.isCellLoadedClient |
Function |
Game |
World.isCellLoadedServer |
Function |
Game |
World.isIndoor |
Function |
Game |
World.isVoxelTerrainPointClear |
Function |
Game |
World.loadCell |
Function |
Game |
World.loadCellWithHandle |
Function |
Game |
World.loadNavMeshWithHandle |
Function |
Game |
World.publicData |
Member |
Game |
World.reloadCell |
Function |
Game |
World.setLightColorOverride |
Function |
Game |
World.setMiningConfig |
Function |
Game |
World.setTerrainScriptData |
Function |
Game |
World.sphereVoxelDensityAddition |
Function |
Game |
World.sphereVoxelDensitySubtraction |
Function |
Game |
World.voxelDensityAddition |
Function |
Game |
World.voxelDensitySubtraction |
Function |
Game |
WorldClass |
API page |
Game |
WorldClass.cellMaxX |
Constant |
Game |
WorldClass.cellMaxY |
Constant |
Game |
WorldClass.cellMinX |
Constant |
Game |
WorldClass.cellMinY |
Constant |
Game |
WorldClass.client_onCellLoaded |
Callback |
Game |
WorldClass.client_onCellUnloaded |
Callback |
Game |
WorldClass.client_onClientDataUpdate |
Callback |
Game |
WorldClass.client_onCollision |
Callback |
Game |
WorldClass.client_onCreate |
Callback |
Game |
WorldClass.client_onDestroy |
Callback |
Game |
WorldClass.client_onFixedUpdate |
Callback |
Game |
WorldClass.client_onLocalPlayerChangedWorld |
Callback |
Game |
WorldClass.client_onProjectile |
Callback |
Game |
WorldClass.client_onRefresh |
Callback |
Game |
WorldClass.client_onTerrainCreated |
Callback |
Game |
WorldClass.client_onTerrainLoaded |
Callback |
Game |
WorldClass.client_onUpdate |
Callback |
Game |
WorldClass.defaultVoxelDensity |
Constant |
Game |
WorldClass.defaultVoxelMaterial |
Constant |
Game |
WorldClass.enableAssets |
Constant |
Game |
WorldClass.enableBuildOnAssets |
Constant |
Game |
WorldClass.enableBuildOnBodies |
Constant |
Game |
WorldClass.enableBuildOnLift |
Constant |
Game |
WorldClass.enableBuildOnSurface |
Constant |
Game |
WorldClass.enableClutter |
Constant |
Game |
WorldClass.enableCreations |
Constant |
Game |
WorldClass.enableHarvestables |
Constant |
Game |
WorldClass.enableKinematics |
Constant |
Game |
WorldClass.enableNavMesh |
Constant |
Game |
WorldClass.enableNodes |
Constant |
Game |
WorldClass.enableSurface |
Constant |
Game |
WorldClass.enableVoxelTerrain |
Constant |
Game |
WorldClass.groundMaterialSet |
Constant |
Game |
WorldClass.hLod |
Constant |
Game |
WorldClass.horizonWater |
Constant |
Game |
WorldClass.isIndoor |
Constant |
Game |
WorldClass.isStatic |
Constant |
Game |
WorldClass.renderMode |
Constant |
Game |
WorldClass.server_onCellCreated |
Callback |
Game |
WorldClass.server_onCellLoaded |
Callback |
Game |
WorldClass.server_onCellUnloaded |
Callback |
Game |
WorldClass.server_onCollision |
Callback |
Game |
WorldClass.server_onCreate |
Callback |
Game |
WorldClass.server_onDestroy |
Callback |
Game |
WorldClass.server_onExplosion |
Callback |
Game |
WorldClass.server_onFixedUpdate |
Callback |
Game |
WorldClass.server_onInteractableCreated |
Callback |
Game |
WorldClass.server_onInteractableDestroyed |
Callback |
Game |
WorldClass.server_onMelee |
Callback |
Game |
WorldClass.server_onMining |
Callback |
Game |
WorldClass.server_onProjectile |
Callback |
Game |
WorldClass.server_onProjectileFire |
Callback |
Game |
WorldClass.server_onReceiveUpdate |
Callback |
Game |
WorldClass.server_onRefresh |
Callback |
Game |
WorldClass.server_onTerrainCreated |
Callback |
Game |
WorldClass.server_onTerrainLoaded |
Callback |
Game |
WorldClass.server_onUnload |
Callback |
Game |
WorldClass.server_onVoxelConstruction |
Callback |
Game |
WorldClass.server_onVoxelDestruction |
Callback |
Game |
WorldClass.terrainScript |
Constant |
Game |
WorldClass.voxelMaterialSet |
Constant |
Game |
WorldClass.worldBorder |
Constant |
Game |