sm.game.pauseSaving

Pauses saving for the specified number of ticks. Server only.

Kind: Function

Environments: Game

Game

sm.game.pauseSaving( waitName, ticks )

Open the full Game reference

Availability: Server only

If already paused, extends to the longer of current remaining and the requested ticks.

Parameters:

Name Type Description
waitName string The name identifying this pause request.
ticks integer The number of ticks to pause saving for.