sm.game.pauseSaving
Pauses saving for the specified number of ticks. Server only.
Kind: Function
Environments: Game
Game
sm.game.pauseSaving( waitName, ticks )
Availability: Server only
If already paused, extends to the longer of current remaining and the requested ticks.
Parameters:
| Name | Type | Description |
|---|---|---|
waitName |
string | The name identifying this pause request. |
ticks |
integer | The number of ticks to pause saving for. |