sm.terrainGeneration

Allows reading and writing in game storage from terrain generation scripts.

Functions

getTempData

sm.terrainGeneration.getTempData( key )

Loads temporary data stored by terrain generation.

Parameters:

Name Type Description
key any Key used to lookup the saved data.

Returns:

Type Description
any The saved data.

loadGameStorage

sm.terrainGeneration.loadGameStorage( key )

Loads data stored by terrain generation.

Parameters:

Name Type Description
key any Key used to lookup the saved data.

Returns:

Type Description
any The saved data.

saveAndSyncGameStorage

sm.terrainGeneration.saveAndSyncGameStorage( key, data )

Saves data produced from terrain generation and synchronizes to clients. Saved data can be retrived in later game sessions and by the game lua environment.

Parameters:

Name Type Description
key any Key used to lookup the saved data.
data any Data to save.

saveGameStorage

sm.terrainGeneration.saveGameStorage( key, data )

Saves data produced from terrain generation. Saved data can be retrived in later game sessions and by the game lua environment.

Parameters:

Name Type Description
key any Key used to lookup the saved data.
data any Data to save.

setAndSyncGameStorageNoSave

sm.terrainGeneration.setAndSyncGameStorageNoSave( key, data )

Sets data produced from terrain generation and synchronizes to clients. This data is only valid during the game session.

Parameters:

Name Type Description
key any Key used to lookup the saved data.
data any Data to save.

setGameStorageNoSave

sm.terrainGeneration.setGameStorageNoSave( key, data )

Sets data produced from terrain generation. This data is only valid during the game session. Does not synchronize to clients

Parameters:

Name Type Description
key any Key used to lookup the saved data.
data any Data to save.

setTempData

sm.terrainGeneration.setTempData( key, data )

Sets temporary data produced from terrain generation.

Parameters:

Name Type Description
key any Key used to lookup the saved data.
data any Data to save.