ShapeClass.poseWeightCount

Sets the number of animation poses the shape's model is able to use.

Kind: Constant

Environments: Game

Game

Open the full Game reference

Value can be are integers 0-3. (Defaults to 0, no poses)

A value greater that 0 indicates that the renderable's "mesh" is set up blend into "pose0", "pose1", "pose2".

This is, for instance, used to move the lever on the engine.

Returns:

Type Description
integer