ShapeClass.poseWeightCount
Sets the number of animation poses the shape's model is able to use.
Kind: Constant
Environments: Game
Game
Value can be are integers 0-3. (Defaults to 0, no poses)
A value greater that 0 indicates that the renderable's "mesh" is set up blend into "pose0", "pose1", "pose2".
This is, for instance, used to move the lever on the engine.
Returns:
| Type | Description |
|---|---|
| integer | — |