AreaTrigger.bindOnHostUnload
Bind the lua function to be used when an interactable area trigger's host object is unloaded.
Kind: Function
Environments: Game
Game
areaTrigger:bindOnHostUnload( callback, object )
Note: Only the game host can know if a host object is unloaded, to a connected client it will look like the host object was destroyed.
Parameters:
| Name | Type | Description |
|---|---|---|
areaTrigger |
AreaTrigger | The area trigger instance. |
callback |
string | The name of the Lua function to bind. |
object (optional) |
table | The object that will receive the callback. ( optional ) |