sm.debris.createBlackHole
Add a black hole that attracts nearby debris towards its position.
Kind: Function
Environments: Game
Game
sm.debris.createBlackHole(
position,
radius,
force,
position2,
wanderForce,
dissolveRadius,
timeToLive,
channel
)
Availability: Client only
Parameters:
| Name | Type | Description |
|---|---|---|
position |
Vec3 | The position of the black hole. |
radius (optional) |
number | The radius of effect. (Defaults to 10) |
force (optional) |
number | The attraction force. (Defaults to 100) |
position2 (optional) |
Vec3 | An optional secondary position, making the black hole a capsule shape instead of a sphere. |
wanderForce (optional) |
number | A force applied along direction from position to position2. (Defaults to 0) |
dissolveRadius (optional) |
number | The radius within which debris will start to dissolve. (Defaults to 0) |
timeToLive (optional) |
number | The time the black hole will be simulated before disappearing. (Defaults to one tick) |
channel (optional) |
number | The channel this black hole affects. Debris only reacts to black holes matching its channel. 0 means no debris is affected. (Defaults to 1) |