sm.creation.getBlueprintCost
Returns a table with uuid's and quantity. A body can be sent in to remove from blueprint cost.
Kind: Function
Environments: Game
Game
Overload 1
sm.creation.getBlueprintCost( filePath, bodyId )
Parameters:
| Name | Type | Description |
|---|---|---|
filePath |
string | The file path for the blueprint. |
bodyId (optional) |
integer | The id of a body.(Optional) |
Returns:
| Type | Description |
|---|---|
| table | The table of { Uuid, quantity } |
Overload 2
sm.creation.getBlueprintCost( table, bodyId )
Parameters:
| Name | Type | Description |
|---|---|---|
table |
table | The lua table for the blueprint. |
bodyId (optional) |
integer | The id of a body.(Optional) |
Returns:
| Type | Description |
|---|---|
| table | The table of { Uuid, quantity } |