ShapeClass.client_onTinker

Called when a Player is tinkering with the Interactable by pressing the 'Tinker' key (default 'U').

Kind: Callback

Environments: Game

Game

Callback side: Client

ShapeClass:client_onTinker( character, state )

Open the full Game reference

Note: Tinkering usually means opening the upgrade menu for seats.

Parameters:

Name Type Description
self table The class instance.
character Character The Character of the Player that is tinkering with the Interactable.
state boolean The interaction state. (true if pressed, false if released)