sm.util.axesToQuat

Constructs a quaternion from a X and Z axis

Kind: Function

Environments: Game, Terrain

Game

sm.util.axesToQuat( xAxis, yAxis )

Open the full Game reference

Parameters:

Name Type Description
xAxis Vec3 The X axis.
yAxis Vec3 The Z axis.

Returns:

Name Type Description
rotation Quat The quaternion.

Terrain

sm.util.axesToQuat( xAxis, yAxis )

Open the full Terrain reference

Parameters:

Name Type Description
xAxis Vec3 The X axis.
yAxis Vec3 The Z axis.

Returns:

Name Type Description
rotation Quat The quaternion.