ToolClass.client_onReload
Called when the Player presses the 'Reload' key with the Tool equipped (default 'R').
Kind: Callback
Environments: Game
Game
Callback side: Client
ToolClass:client_onReload( )
Parameters:
| Name | Type | Description |
|---|---|---|
self |
table | The class instance. |
Returns:
| Type | Description |
|---|---|
| boolean | A boolean that indicates if other reload actions should be blocked (PlayerClass.client_onReload). (Defaults to false) |