ToolClass.client_onReload

Called when the Player presses the 'Reload' key with the Tool equipped (default 'R').

Kind: Callback

Environments: Game

Game

Callback side: Client

ToolClass:client_onReload(  )

Open the full Game reference

Parameters:

Name Type Description
self table The class instance.

Returns:

Type Description
boolean A boolean that indicates if other reload actions should be blocked (PlayerClass.client_onReload). (Defaults to false)