sm.pathNode.createPathNode

Create a PathNode

Kind: Function

Environments: Game

Game

sm.pathNode.createPathNode( worldPosition, radius, temporary )

Open the full Game reference

Availability: Server only

Parameters:

Name Type Description
worldPosition Vec3 The node's world position
radius number The node's radius
temporary (optional) boolean Temporary nodes are not saved and relies on lua garbage collection for removal (defaults to false).

Returns:

Type Description
PathNode The path node