sm.tool.checkLiftCollision

Used to check collisions between the lift and the world.

Kind: Function

Environments: Game

Game

sm.tool.checkLiftCollision( creation, position, rotation )

Open the full Game reference

Parameters:

Name Type Description
creation table A table of all the bodies belonging to the creation placed on the lift.
position Vec3 The lift position.
rotation integer The rotation of the creation on the lift.

Returns:

Type Description
boolean True if the lift collides with the world
integer The lift level.