sm.render.setFog
Sets the fog override settings.
Kind: Function
Environments: Game
Game
sm.render.setFog(
startDistance,
endDistance,
falloffFactor,
startColor,
endColor,
verticalOpacity,
verticalFadeDistance,
verticalFalloff,
verticalStart,
verticalEnd,
verticalStartColor,
verticalEndColor,
fadeDistance
)
Availability: Client only
Parameters:
| Name | Type | Description |
|---|---|---|
startDistance |
number | Fog start distance. |
endDistance |
number | Fog end distance. |
falloffFactor |
number | Fog falloff. |
startColor |
Color | Fog start color. |
endColor |
Color | Fog end color. |
verticalOpacity |
number | Vertical fog opacity. (Optional) |
verticalFadeDistance |
number | Vertical fog fade distance. (Optional) |
verticalFalloff |
number | Vertical fog falloff. (Optional) |
verticalStart |
number | Vertical fog start distance. (Optional) |
verticalEnd |
number | Vertical fog end distance. (Optional) |
verticalStartColor |
Color | Vertical fog start color. (Optional) |
verticalEndColor |
Color | Vertical fog end color. (Optional) |
fadeDistance |
number | Fog fade distance. (Optional) |