sm.terrainTile.getPrefabsForCell

Returns all prefabs in a cell.

Kind: Function

Environments: Terrain

Terrain

sm.terrainTile.getPrefabsForCell( tileUid, cellOffsetX, cellOffsetY )

Open the full Terrain reference

Parameters:

Name Type Description
tileUid Uuid The tile uuid.
cellOffsetX integer The cell X offset.
cellOffsetY integer The cell Y offset.

Returns:

Type Description
table A table { { name = string, pos = Vec3, rot = Vec3, scale = Vec3, tags = { string, ... }, flags = integer }, ... } of prefabs in the cell.