sm.gui.setInteractionText

Set the binding text displayed at the center.

Kind: Function

Environments: Game

Game

sm.gui.setInteractionText( text1, binding1, text2, binding2, text3 )

Open the full Game reference

Availability: Client only

Parameters:

Name Type Description
text1 string The leftmost segment.
binding1 (optional) string The left white segment.
text2 (optional) string The mid or end segment.
binding2 (optional) string The right white segment.
text3 (optional) string The rightmost segment.