HarvestableClass
A script class that is instanced for every Harvestable in the game.
Kind: API page
Environments: Game
Game
A tree or a plant that can be harvested is a typical case of a harvestable.
Can receive events sent with sm.event.sendToHarvestable.
Fields
| Name | Type | Description |
|---|---|---|
harvestable |
Harvestable | The Harvestable game object belonging to this class instance. |
network |
Network | A Network object that can be used to send messages between client and server. |
storage |
Storage | (Server side only.) A Storage object that can be used to store data for the next time loading this object after being unloaded. |
data |
any | Data from the "data" json element. |
params |
any | Parameter sent to sm.harvestable.create or set in the terrain generation script. |
tags |
any | The tags set on the harvestable from the editor. |