HarvestableClass.client_onInteract

Called when a Player is interacting with the Harvestable by pressing the 'Use' key (default 'E').

Kind: Callback

Environments: Game

Game

Callback side: Client

HarvestableClass:client_onInteract( character, state )

Open the full Game reference

Parameters:

Name Type Description
self table The class instance.
character Character The Character of the Player that is interacting with the Harvestable.
state boolean The interaction state. Always true. The HarvestableClass only receives the key down event.