Joint.setTargetLength
Sets the target length for a piston. The piston will try to reach the target length with the target velocity and the given amount of impulse/strength.
Kind: Function
Environments: Game
Game
joint:setTargetLength( targetLength, targetVelocity, maxImpulse )
Availability: Server only
The target length is measured in blocks.
This method cancels the effects of setMotorVelocity.
Parameters:
| Name | Type | Description |
|---|---|---|
bearing |
Joint | The bearing. |
targetLength |
number | The target length. |
targetVelocity |
number | The target velocity. |
maxImpulse (optional) |
number | The max impulse. (Defaults to impulse used in game) |