sm.physics.isPointInLiquid

Returns whether a point is in a liquid or not.

Kind: Function

Environments: Game

Game

sm.physics.isPointInLiquid( position, world )

Open the full Game reference

Parameters:

Name Type Description
position Vec3 The world position to check.
world (optional) World The world to check in.

Returns:

Type Description
boolean Whether the point is inside liquid or not