AiState.onUnitUpdate

Updates the state by adding delta time progression.

Kind: Function

Environments: Game

Game

aiState:onUnitUpdate( deltaTime )

Open the full Game reference

Availability: Server only

Should be called once every unit update, by the unit that owns the state, while the state is active.

Parameters:

Name Type Description
state AiState The AI state.
deltaTime number The delta time.