PlayerClass.client_onSkipDialog
Called when the player presses the 'Cancel' key (default 'Esc') if a dialogue is active and no other gui has focus.
Kind: Callback
Environments: Game
Game
Callback side: Client
PlayerClass:client_onSkipDialog( )
Parameters:
| Name | Type | Description |
|---|---|---|
self |
table | The class instance. |