sm.physics.capsuleHasContact
Returns true if any collision object is found inside a given capsule.
Kind: Function
Environments: Game
Game
sm.physics.capsuleHasContact( from, to, radius, mask )
Faster than capsuleContactCount when only checking for existence.
The capsule is formed by connecting two spheres.
Parameters:
| Name | Type | Description |
|---|---|---|
from |
Vec3 | The world position of the first sphere. |
to |
Vec3 | The world position of the second sphere. |
radius |
number | The radius of the spheres. |
mask (optional) |
integer | The collision mask. Defaults to sm.physics.filter.default (Optional) |
Returns:
| Type | Description |
|---|---|
| boolean | True if any contact was found. |