sm.voxelTerrainCell.fillEmptyConvexHull
Sets empty voxel (below threshold) material and density in convex hull shape in the cell's voxel grid.
Kind: Function
Environments: Terrain
Terrain
sm.voxelTerrainCell.fillEmptyConvexHull(
vertices,
margin,
densityThreshold,
material,
density,
noiseFrequency,
noiseIntensity
)
Open the full Terrain reference
Parameters:
| Name | Type | Description |
|---|---|---|
vertices |
table | Table of vertices {Vec3, ...} that make up the convex hull. |
margin |
number | Hull margin added outside the hull. |
densityThreshold |
number | Existing normalized density must be below threshold for fill to happen. |
material |
integer | New material to set in convex hull. |
density |
number | New normalized density to set in convex hull. |
noiseFrequency (optional) |
number | Noise frequency of applied simplex noise. (Defaults to 1) |
noiseIntensity (optional) |
number | Noise intensity of applied simplex noise. (Defaults to 0) |