Garage.hasActiveTracking
Checks if the garage has an actively tracked blueprint.
Kind: Function
Environments: Game
Game
garage:hasActiveTracking( )
Returns:
| Type | Description |
|---|---|
| bool | true if there is an actively tracked blueprint, false otherwise. |
Checks if the garage has an actively tracked blueprint.
Kind: Function
Environments: Game
garage:hasActiveTracking( )
Returns:
| Type | Description |
|---|---|
| bool | true if there is an actively tracked blueprint, false otherwise. |