Joint.getAppliedImpulse

Returns the applied impulse of a bearing.

Kind: Function

Environments: Game

Game

joint:getAppliedImpulse(  )

Open the full Game reference

The applied impulse can be set using setMotorVelocity or setTargetAngle.

Parameters:

Name Type Description
bearing Joint The bearing.

Returns:

Type Description
number The bearing's applied impulse.