WorldClass

A script class that is instanced for every World in the game.

Kind: API page

Environments: Game

Game

Open the full Game reference

When entering a warehouse floor, the player is entering a new world.

Can receive events sent with sm.event.sendToWorld.

Fields

Name Type Description
world World The World game object belonging to this class instance.
network Network A Network object that can be used to send messages between client and server.
storage Storage (Server side only.) A Storage object that can be used to store data for the next time loading this object after being unloaded.
data any Parameters from sm.world.createWorld.