UnitClass.server_onUnitUpdate
Called occasionally for units based on how many units are active.
Kind: Callback
Environments: Game
Game
Callback side: Server
UnitClass:server_onUnitUpdate( deltaTime )
It is recommended to do heavier AI decisions here instead of in server_onFixedUpdate.
Parameters:
| Name | Type | Description |
|---|---|---|
self |
table | The class instance. |
deltaTime |
number | The time, in seconds, since server_onUnitUpdate was last called for this Unit. |