sm.noise.gunSpread

Returns a directional vector with a random spread given by a normal distribution.

Kind: Function

Environments: Game, Terrain

Game

sm.noise.gunSpread( direction, spreadAngle )

Open the full Game reference

Parameters:

Name Type Description
direction Vec3 The direction.
spreadAngle number The spread angle in degrees.

Returns:

Type Description
Vec3 The spread direction.

Terrain

sm.noise.gunSpread( direction, spreadAngle )

Open the full Terrain reference

Parameters:

Name Type Description
direction Vec3 The direction.
spreadAngle number The spread angle in degrees.

Returns:

Type Description
Vec3 The spread direction.