Lift

A userdata object representing a lift in the game.

Values:

  • id [ integer ]

    • Get: Returns the id of a lift.
  • level [ integer ]

    • Get: Returns the level of a lift.
  • worldPosition [ Vec3 ]

    • Get: Returns the world position of a lift.

Operations:

Operation Returns Description
Lift == Lift boolean Checks if two instances of Lift refer to the same Lift.

Server + Client

getId

lift:getId(  )

Returns the id of a lift.

Parameters:

Name Type Description
lift Lift The lift.

Returns:

Type Description
integer The lift's id.

getLevel

lift:getLevel(  )

Returns the level of a lift.

Parameters:

Name Type Description
lift Lift The lift.

Returns:

Type Description
integer The lift's level.

getWorldPosition

lift:getWorldPosition(  )

Returns the world position of a lift.

Parameters:

Name Type Description
lift Lift The lift.

Returns:

Type Description
Vec3 The lift's world position.

hasBodies

lift:hasBodies(  )

Returns whether there's a body on the lift.

Parameters:

Name Type Description
lift Lift The lift.

Returns:

Type Description
boolean Returns true if the lift has a body.

Server-only

destroy

lift:destroy(  )

Destroys a lift.

Parameters:

Name Type Description
lift Lift The lift.