Harvestable.getInitialHash
Gets the initial hash of a kinematic. The initial hash identifies the kinematic by its initial world position, uuid and world id.
Kind: Function
Environments: Game
Game
harvestable:getInitialHash( )
This can be used to match kinematics spawned from the same entity in a tile even though each loaded kinematic is technically a different object.
Parameters:
| Name | Type | Description |
|---|---|---|
harvestable |
Harvestable | The kinematic to get the initial hash from. |
Returns:
| Type | Description |
|---|---|
| number | The initial hash. Returns 0 if the harvestable is not kinematic. |