sm.areaTrigger.createBoxWater

Creates a new box area trigger that represent water ie. certain objects cant be placed in it.

Kind: Function

Environments: Game

Game

sm.areaTrigger.createBoxWater(
    dimension,
    position,
    rotation,
    filter,
    userdata
)

Open the full Game reference

Deprecated: use sm.areaTrigger.createBox with sm.areaTrigger.areaTriggerProxyType instead.

If a filter is specified, the trigger area will only be able to detects objects of that certain type. See sm.areaTrigger.filter for more information about filters.

Parameters:

Name Type Description
dimension Vec3 The dimensions of the box.
position Vec3 The world position.
rotation (optional) Quat The world rotation. (Defaults to sm.quat.identity)
filter (optional) integer The object types the area trigger may detect. (See sm.areaTrigger.filter). (Defaults to sm.areaTrigger.filter.all)
userdata (optional) table An optional table of user data

Returns:

Type Description
AreaTrigger The created area trigger.