sm.garage

The Garage library contains various utility functions for handling the garage.

Functions

createGarage

sm.garage.createGarage( garageId, worldId, halfextents, position )

Creates a new garage.

The garage is a spawn area for creations defined by a bounding box. The garage can track blueprints and import them into the world.

The garage is identified by an user specified id.

Parameters:

Name Type Description
garageId int The id of the garage to create
worldId uint The world the garage is in
halfextents Vec3 Half extents of the spawnbox inside the garage
position Vec3 Position of the spawn box inside the garage

Returns:

Name Type Description
Garage Garage The Garage object

getGarage

sm.garage.getGarage( garageId )

Gets a already existing garage returns nil if it does not exist.

Parameters:

Name Type Description
garageId uint The id of the garage to get

Returns:

Name Type Description
Garage Garage The Garage object