Character.setNameTag

Sets the name tag display value for the character

Kind: Function

Environments: Game

Game

character:setNameTag(
    name,
    color,
    requiresLoS,
    renderDistance,
    fadeDistance
)

Open the full Game reference

Availability: Client only

Parameters:

Name Type Description
character Character The character.
name string The new name tag text value.
color (optional) Color The color of the name. (defaults to white)
requiresLoS (optional) boolean Whether broken line of sight will hide the name tag. (Defaults to false)
renderDistance (optional) number Max distance the name tag will render in. (Defaults to 10000)
fadeDistance (optional) number Distance where fade out will start. (Defaults to 9500)