sm.physics.getSphereContacts

Returns a table of the game objects that are found inside the given sphere

Kind: Function

Environments: Game

Game

sm.physics.getSphereContacts( pos, radius, world, mask )

Open the full Game reference

Parameters:

Name Type Description
pos Vec3 The world position of the sphere.
radius number The radius of the sphere.
world (optional) World The world to search in. Defaults to current world (Optional)
mask (optional) integer The collision mask. Defaults to sm.physics.filter.static and sm.physics.filter.dynamicBody and sm.physics.filter.character (Optional)

Returns:

Type Description
table The table with tables of objects found inside the sphere. { bodies={Body, ..}, characters={Character, ..}, harvestables={Harvestable, ..}, lifts={Lift, ..} }