ClientScriptableObjectClass.client_onLocalPlayerChangedWorld
Called when the client player changes world.
Kind: Callback
Environments: Game
Game
Callback side: Client
ClientScriptableObjectClass:client_onLocalPlayerChangedWorld( world )
Parameters:
| Name | Type | Description |
|---|---|---|
self |
table | The class instance. |
world |
World | The entered world. |