Character.setLockingHarvestable

Set the Harvestable that the Character is locked to. Set Harvestable to nil to unlock.

Kind: Function

Environments: Game

Game

character:setLockingHarvestable( harvestable )

Open the full Game reference

Parameters:

Name Type Description
character Character The character.
harvestable Harvestable The harvestable.

Returns:

Type Description
boolean True if the character was successfully locked or unlocked.