Character.bindAnimationCallback

Binds a character's animation to a callback function.

Kind: Function

Environments: Game

Game

character:bindAnimationCallback( animationName, triggerTime, callback )

Open the full Game reference

Parameters:

Name Type Description
character Character The character.
animationName string The name of the animation.
triggerTime number The required time that will have elapsed in the animation when the callback is triggered.
callback string The name of the Lua function to bind.