GameClass.client_onLanguageChange

Called when the user changes language in the in-game menus.

Kind: Callback

Environments: Game

Game

Callback side: Client

GameClass:client_onLanguageChange( language )

Open the full Game reference

Possible language values:

"Brazilian", "Chinese", "English", "French", "German", "Italian", "Japanese", "Korean", "Polish", "Russian", "Spanish"

Parameters:

Name Type Description
self table The class instance.
language string The new language.