sm.physics.isSphereHittingLiquid

Returns whether a sphere is hitting a liquid or not.

Kind: Function

Environments: Game

Game

sm.physics.isSphereHittingLiquid( position, world, radius )

Open the full Game reference

Parameters:

Name Type Description
position Vec3 The world position to check.
world (optional) World The world to check in.
radius number The radius of the sphere.

Returns:

Type Description
boolean Whether the sphere is hitting a liquid or not