Harvestable.setAllSubMeshVisible
Set the visibility of all submeshes
Kind: Function
Environments: Game
Game
harvestable:setAllSubMeshVisible( visible )
Availability: Client only
Parameters:
| Name | Type | Description |
|---|---|---|
harvestable |
Harvestable | The harvestable. |
visible |
boolean | True if the submeshes should be visible. |