World.setMiningConfig

Configures the mining loot population. Matched candidates are sent to the

Kind: Function

Environments: Game

Game

world:setMiningConfig( config )

Open the full Game reference

Availability: Server only

world script via the server_onMining callback whenever voxels are removed.

Parameters:

Name Type Description
world World The world.
config table Spawn rules keyed by voxel material index (1-8). Each value is an array of rule tables: { sizeX, sizeY, sizeZ, seed, spawnId = integers, tunnelType = string (optional), maxDist = number (optional) }.