HarvestableClass.server_onUnload
Called when the Harvestable is unloaded from the game because no Player's Character is close enough to it. Also called when exiting the game.
Kind: Callback
Environments: Game
Game
Callback side: Server
HarvestableClass:server_onUnload( )
Parameters:
| Name | Type | Description |
|---|---|---|
self |
table | The class instance. |