sm.voxelTerrainCell.voxelFilter
Filters are used to specify what materials an action should modify.
Kind: Constant
Environments: Terrain
Terrain
Open the full Terrain reference
| Value | Description |
|---|---|
| none | 0 |
| material0 | 1 |
| material1 | 2 |
| material2 | 4 |
| material3 | 8 |
| material4 | 16 |
| material5 | 32 |
| material6 | 64 |
| material7 | 128 |
| all | 255 |
Returns:
| Type | Description |
|---|---|
| table | The filter type list. |