Character.getTpBoneRot
Returns the world rotation for a bone in the third person view animation skeleton.
Kind: Function
Environments: Game
Game
character:getTpBoneRot( jointName )
Parameters:
| Name | Type | Description |
|---|---|---|
character |
Character | The character. |
jointName |
string | The joint name. |
Returns:
| Type | Description |
|---|---|
| Quat | The joint rotation. |