ShapeClass.client_canCarry
Called to check if the shape must be carried instead of put in the inventory.
Kind: Callback
Environments: Game
Game
Callback side: Client
ShapeClass:client_canCarry( )
Note: Shapes with the "carryItem" attribute are always carried.
Parameters:
| Name | Type | Description |
|---|---|---|
self |
table | The class instance. |
Returns:
| Type | Description |
|---|---|
| boolean | A boolean indicating whether the interacable must be carried or not. (Defaults to false) |