Joint.setMotorVelocity

Sets the motor velocity for a bearing. The bearing will try to maintain the target velocity with the given amount of impulse/strength.

Kind: Function

Environments: Game

Game

joint:setMotorVelocity( targetVelocity, maxImpulse )

Open the full Game reference

In Scrap Mechanic, the Gas Engine increases both velocity and impulse with every gear. The Electric Engine increases velocity, but maintains the same impulse for every gear, making it sturdier.

This method cancels the effects of setTargetAngle.

Parameters:

Name Type Description
bearing Joint The bearing.
targetVelocity number The target velocity.
maxImpulse number The max impulse.