AreaTrigger.setWaterType

Sets the liquid type of the area trigger. (See sm.areaTrigger.liquidType)

Kind: Function

Environments: Game

Game

areaTrigger:setWaterType( waterType )

Open the full Game reference

Only has an effect on area triggers with the 'water' proxy type; setting it on any other proxy type has no effect.

Currently only 'lava' has special behavior: it occasionally destroys submerged shapes. Lava behavior requires

shapes to be included in the content list via AreaTrigger: setIncludeShapesInContent.

Parameters:

Name Type Description
areaTrigger AreaTrigger The area trigger instance.
waterType integer The liquid type. (See sm.areaTrigger.liquidType)