World.getDominantMaterialInCapsule
Finds the dominant voxel material inside a capsule volume.
Kind: Function
Environments: Game
Game
world:getDominantMaterialInCapsule( position, radius, height )
Parameters:
| Name | Type | Description |
|---|---|---|
world |
World | The world to look in. |
position |
Vec3 | The center position of the capsule. |
radius |
number | The radius of the capsule. |
height |
number | The height of the cylindrical part of the capsule (Z-axis aligned, excluding hemispherical caps). |
Returns:
| Type | Description |
|---|---|
| integer | The dominant material index value. (returns nil if no voxel was found) |
| integer | The highest single-voxel density of the dominant material. |
| Vec3 | The weighted average world position of the dominant material (biased toward dense, nearby voxels) |