World.reloadCell
Reload a cell. Callback result values: 0 means cell isnt active and wont be reloaded, 1 means success
Kind: Function
Environments: Game
Game
world:reloadCell( x, y, callback, ref, params )
Parameters:
| Name | Type | Description |
|---|---|---|
world |
World | The world. |
x |
integer | Cell X position. |
y |
integer | Cell Y Position. |
callback (optional) |
string | Lua function to call when cell is reloaded. Callback parameters are ( world, x, y, result ) (Optional) |
ref (optional) |
ref | Script ref to callback object. (Optional) |
params (optional) |
any | Parameter passed to the callback. (Optional) |