ScriptableObjectClass.isSaveObject

Enables or disables saving of this scriptable object. (Defaults to false)

Kind: Constant

Environments: Game

Game

Open the full Game reference

If enabled, the ScriptableObject will be recreated when loading a game. Otherwise, the ScriptableObject is considered a temporary object.

Note: If disabled, self.storage can not be used.

Returns:

Type Description
boolean